|
|
researchv10 Dan Cross
Texture16 puf = {
0x1040, 0x10D0, 0x69B0, 0x3720,
0x1020, 0x1030, 0x101E, 0x1000,
0xF00E, 0x0018, 0x3E30, 0x6320,
0x01A0, 0x00A0, 0x0090, 0x0080,
};
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.