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1.1 ! root 1: Texture16 sweep = { ! 2: 0x43FF, 0xE001, 0x7001, 0x3801, ! 3: 0x1D01, 0x0F01, 0x8701, 0x8F01, ! 4: 0x8001, 0x8001, 0x8001, 0x8001, ! 5: 0x8001, 0x8001, 0x8001, 0xFFFF, ! 6: };
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