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1.1 ! root 1: Texture16 el = { ! 2: 0x8686, 0xD0D0, 0x1A1A, 0x4343, ! 3: 0x6868, 0x0D0D, 0xA1A1, 0x3434, ! 4: 0x8686, 0xD0D0, 0x1A1A, 0x4343, ! 5: 0x6868, 0x0D0D, 0xA1A1, 0x3434, ! 6: };
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