|
|
1.1 ! root 1: Texture16 fense2 = { ! 2: 0xFC3F, 0x0E70, 0x0720, 0x0380, ! 3: 0x01C0, 0x00C0, 0x0660, 0x0660, ! 4: 0x0660, 0x0660, 0x0300, 0x0380, ! 5: 0x01C0, 0x04E0, 0x0E70, 0xFC3F, ! 6: };
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.