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1.1 root 1: Texture16 fense3 = {
2: 0x378C, 0x360E, 0x3007, 0x6002,
3: 0x6000, 0xC000, 0xC000, 0x8001,
4: 0x8001, 0x0003, 0x0003, 0x0006,
5: 0x4006, 0xE00C, 0x706C, 0x31EC,
6: };
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