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1.1 root 1: Texture16 structdummy = {
2: 0xAAAA, 0x5555, 0xAAAA, 0x5555,
3: 0xAAAA, 0x5555, 0xAAAA, 0x5555,
4: 0xAAAA, 0x5555, 0xAAAA, 0x5555,
5: 0xAAAA, 0x5555, 0xAAAA, 0x5555,
6: };
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