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1.1 ! root 1: Texture16 money = { ! 2: 0x2020, 0x7878, 0xE0E0, 0x7070, ! 3: 0x3838, 0xF0F0, 0x2020, 0x0000, ! 4: 0x0202, 0x8787, 0x0E0E, 0x0707, ! 5: 0x8383, 0x0F0F, 0x0202, 0x0000, ! 6: };
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