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1.1 root 1: Texture16 money = {
2: 0x2020, 0x7878, 0xE0E0, 0x7070,
3: 0x3838, 0xF0F0, 0x2020, 0x0000,
4: 0x0202, 0x8787, 0x0E0E, 0x0707,
5: 0x8383, 0x0F0F, 0x0202, 0x0000,
6: };
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