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researchv10 Dan Cross
Texture16 snake = {
0xCCCC, 0xDDDD, 0x7777, 0x3333,
0xCCCC, 0xDDDD, 0x7777, 0x3333,
0xCCCC, 0xDDDD, 0x7777, 0x3333,
0xCCCC, 0xDDDD, 0x7777, 0x3333,
};
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