Annotation of researchv10dc/630/man/src/p_man/man3/newrect.3r, revision 1.1.1.1

1.1       root        1: .ds ZZ DEVELOPMENT PACKAGE
                      2: .TH NEWRECT 3R "630 MTG"
                      3: .XE "newrect()"
                      4: .SH NAME
                      5: newrect \- get swept or default rectangle
                      6: .SH SYNOPSIS
                      7: .B #include <dmd.h>
                      8: .sp
                      9: .B Rectangle newrect (btn, rect)
                     10: .br
                     11: .B int btn;
                     12: .br
                     13: .B Rectangle rect;
                     14: .SH DESCRIPTION
                     15: The
                     16: .I newrect
                     17: function
                     18: prompts the user with a sweep cursor and an outline of the
                     19: specified Rectangle \f2rect\f1, which then moves with the mouse.
                     20: The function then busy waits for a
                     21: Rectangle to be swept out with the specified 
                     22: .I btn
                     23: button,
                     24: or for the outline to be chosen by a click of 
                     25: .I btn.
                     26: The function then returns the screen coordinates of the created Rectangle.
                     27: If any button other than 
                     28: .I btn
                     29: is depressed at any stage of the operation, 
                     30: .I newrect
                     31: returns a null size Rectangle (i.e., the lower right corner is equal
                     32: to the upper left origin). If \f2rect\f1 is a null size
                     33: Rectangle, no outline will be presented; only a sweep cursor
                     34: will appear.
                     35: 
                     36: .SH EXAMPLE
                     37: The following routine will permit the user to sweep out a Rectangle.
                     38: As long as the Rectangle swept out does not have any points in common with
                     39: .IR Drect ,
                     40: the user will be prompted to sweep out another Rectangle.
                     41: Once the swept out Rectangle has points within
                     42: .IR Drect ,
                     43: the Rectangle will be clipped to \fIDrect\fR and returned.
                     44: .PP
                     45: .RS 3
                     46: .ft CM
                     47: .nf
                     48: #include <dmd.h>
                     49: 
                     50: Rectangle
                     51: sweep_rect( )
                     52: {
                     53:        Rectangle r;
                     54: 
                     55:        do
                     56:                r = newrect(2, Drect);
                     57:        while (!rectclip(&r, Drect));
                     58:        return r;
                     59: }
                     60: .fi
                     61: .ft R
                     62: .RE
                     63: 
                     64: .SH SEE ALSO
                     65: box(3R), rectclip(3R).
                     66: 
                     67: .SH DIAGNOSTICS
                     68: A mouse click is detected by the amount of mouse movement, not by the
                     69: time between a button depression and release. The function \fInewrect\fR
                     70: will see as a click any sweeping action whose result is a Rectangle less than 20 by 20
                     71: pixels. 

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