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1.1 ! root 1: #include <jerq.h> ! 2: #include <font.h> ! 3: ! 4: #undef Pt ! 5: #undef Rect ! 6: #undef request ! 7: #undef sleep ! 8: #undef Rpt ! 9: ! 10: static Point PT; ! 11: static Rectangle RECT; ! 12: static Word *WP; ! 13: static Texture *TP; ! 14: static char *CP; ! 15: static Bitmap *BP; ! 16: static Font *FP; ! 17: ! 18: struct Mouse mouse; ! 19: Bitmap *Jdisplayp; ! 20: ! 21: Point add(p, q) Point p, q; {return PT;} ! 22: Word *addr(b, p) Bitmap *b; Point p; {return WP;} ! 23: void alarm(n) int n; {} ! 24: char *alloc(nbytes) unsigned nbytes; {return CP;} ! 25: void free(s) char *s; {} ! 26: int atan2(x, y) int x, y; {return 1;} ! 27: Bitmap *balloc(r) Rectangle r; {return BP;} ! 28: void bfree(b) Bitmap *b; {} ! 29: void bitblt(sb, r, db, p, f) Bitmap *sb, *db; Rectangle r; Point p; Code f; {} ! 30: void circle(b, p, r, f) Bitmap *b; Point p; int r; Code f; {} ! 31: void disc(b, p, r, f) Bitmap *b; Point p; int r; Code f; {} ! 32: void arc(b, p0, p1, p2, f) Bitmap *b; Point p0, p1, p2; Code f; {} ! 33: int cos(d) int d; {return d;} ! 34: int sin(d) int d; {return d;} ! 35: int sqrt(d) long d; {return 0;} ! 36: void cursallow() {} ! 37: void cursinhibit() {} ! 38: Texture *cursswitch(t) Texture *t; {return t;} ! 39: Point div(p, n) Point p; int n; {return PT;} ! 40: void ellipse(bp, p, a, b, f) Bitmap *bp; Point p; int a,b; Code f; {} ! 41: void eldisc(bp, p, a, b, f) Bitmap *bp; Point p; int a,b; Code f; {} ! 42: void elarc(bp, p0, a, b, p1, p2, f) Bitmap *bp; Point p0, p1, p2; int a,b; Code f; {} ! 43: int eqpt(p, q) Point p, q; {return 1;} ! 44: int eqrect(r, s) Rectangle r, s; {return 1;} ! 45: void exit() {} ! 46: Font *infont(inch) int (*inch)(); {return FP;} ! 47: Font *getfont(file) char *file; {return FP;} ! 48: int outfont(f, ouch) Font *f; int (*ouch)(); {return 1;} ! 49: void ffree(f) Font *f; {} ! 50: char *gcalloc(n, w) unsigned long n; char **w; {return CP;} ! 51: void gcfree(c) char *c; {} ! 52: Rectangle getrect() {return RECT;} ! 53: Rectangle inset(r, n) Rectangle r; int n; {return RECT;} ! 54: void jcircle(p, r, f) Point p; int r; Code f; {} ! 55: void jdisc(p, r, f) Point p; int r; Code f; {} ! 56: void jarc(p0, p1, p2, f) Point p0, p1, p2; Code f; {} ! 57: void jellipse(p, a, b, f) Point p; int a, b; Code f; {} ! 58: void jeldisc(p, a, b, f) Point p; int a, b; Code f; {} ! 59: void jelarc(p0, a, b, p1, p2, f) Point p0, p1, p2; int a, b; Code f; {} ! 60: void jinit() {} ! 61: void jline(p, f) Point p; Code f; {} ! 62: void jlineto(p, f) Point p; Code f; {} ! 63: void jmove(p) Point p; {} ! 64: void jmoveto(p) Point p; {} ! 65: void jpoint(p, f) Point p; Code f; {} ! 66: void jrectf(r, f) Rectangle r; Code f; {} ! 67: void jsegment(p, q, f) Point p, q; Code f; {} ! 68: Point jstring(s) char *s; {return PT;} ! 69: int jstrwidth(s) char *s; {return 1;} ! 70: void jtexture(r, m, f) Rectangle r; Texture *m; Code f; {} ! 71: int kbdchar() {return 1;} ! 72: int menuhit(m, n) Menu *m; int n; {return 1;} ! 73: Point mul(p, n) Point p; int n; {return PT;} ! 74: void nap(nticks) int nticks; {} ! 75: int norm(x, y, z) int x, y, z; {return 1;} ! 76: int own() {return 1;} ! 77: void point(b, p, f) Bitmap *b; Point p; Code f; {} ! 78: Point Pt(x, y) int x, y; {return PT;} ! 79: int ptinrect(p, r) Point p; Rectangle r; {return 1;} ! 80: Rectangle raddp(r, p) Rectangle r; Point p; {return RECT;} ! 81: int rcvchar() {return 1;} ! 82: Rectangle Rect(a,b,c,d) int a, b, c, d; {return RECT;} ! 83: int rectXrect(r, s) Rectangle r, s; {return 1;} ! 84: int rectclip(rp, s) Rectangle *rp, s; {return 1;} ! 85: void rectf(b, r, f) Bitmap *b; Rectangle r; Code f; {} ! 86: int request(r) int r; {} ! 87: Rectangle Rpt(p, q) Point p, q; {return RECT;} ! 88: int rol(a, b) int a, b; {return 1;} ! 89: int ror(a, b) int a, b; {return 1;} ! 90: Rectangle rsubp(r, p) Rectangle r; Point p; {return RECT;} ! 91: void screenswap(b, r, s) Bitmap *b; Rectangle r, s; {} ! 92: void segment(b, p, q, f) Bitmap *b; Point p, q; Code f; {} ! 93: void sendchar(x) int x; {} ! 94: void sendnchars(n, s) int n; char *s; {} ! 95: void sleep(nticks) int nticks; {} ! 96: Point string(ft, s, b, p, c) Font *ft; char *s; Bitmap *b; Point p; Code c; {return PT;} ! 97: int strwidth(f, s) Font *f; char *s; {return 1;} ! 98: Point sub(p, q) Point p, q; {return PT;} ! 99: void texture(b, r, m, f) Bitmap *b; Rectangle r; Texture *m; Code f; {} ! 100: int wait(r) int r; {return 1;}
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