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1.1 root 1: /* obstack.c - subroutines used implicitly by object stack macros
2: Copyright (C) 1988 Free Software Foundation, Inc.
3:
4: NO WARRANTY
5:
6: BECAUSE THIS PROGRAM IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
7: NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
8: WHEN OTHERWISE STATED IN WRITING, FREE SOFTWARE FOUNDATION, INC,
9: RICHARD M. STALLMAN AND/OR OTHER PARTIES PROVIDE THIS PROGRAM "AS IS"
10: WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
11: BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
12: FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY
13: AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
14: DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
15: CORRECTION.
16:
17: IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL RICHARD M.
18: STALLMAN, THE FREE SOFTWARE FOUNDATION, INC., AND/OR ANY OTHER PARTY
19: WHO MAY MODIFY AND REDISTRIBUTE THIS PROGRAM AS PERMITTED BELOW, BE
20: LIABLE TO YOU FOR DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR
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24: A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS) THIS
25: PROGRAM, EVEN IF YOU HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH
26: DAMAGES, OR FOR ANY CLAIM BY ANY OTHER PARTY.
27:
28: GENERAL PUBLIC LICENSE TO COPY
29:
30: 1. You may copy and distribute verbatim copies of this source file
31: as you receive it, in any medium, provided that you conspicuously and
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33: (C) 1988 Free Software Foundation, Inc."; and include following the
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37:
38: 2. You may modify your copy or copies of this source file or
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41:
42: a) cause the modified files to carry prominent notices stating
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46: that in whole or in part contains or is a derivative of this
47: program or any part thereof, to be licensed at no charge to all
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49: License Agreement (except that you may choose to grant more extensive
50: warranty protection to some or all third parties, at your option).
51:
52: c) You may charge a distribution fee for the physical act of
53: transferring a copy, and you may at your option offer warranty
54: protection in exchange for a fee.
55:
56: Mere aggregation of another unrelated program with this program (or its
57: derivative) on a volume of a storage or distribution medium does not bring
58: the other program under the scope of these terms.
59:
60: 3. You may copy and distribute this program or any portion of it in
61: compiled, executable or object code form under the terms of Paragraphs
62: 1 and 2 above provided that you do the following:
63:
64: a) accompany it with the complete corresponding machine-readable
65: source code, which must be distributed under the terms of
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73:
74: c) accompany it with the information you received as to where the
75: corresponding source code may be obtained. (This alternative is
76: allowed only for noncommercial distribution and only if you
77: received the program in object code or executable form alone.)
78:
79: For an executable file, complete source code means all the source code for
80: all modules it contains; but, as a special exception, it need not include
81: source code for modules which are standard libraries that accompany the
82: operating system on which the executable file runs.
83:
84: 4. You may not copy, sublicense, distribute or transfer this program
85: except as expressly provided under this License Agreement. Any attempt
86: otherwise to copy, sublicense, distribute or transfer this program is void and
87: your rights to use the program under this License agreement shall be
88: automatically terminated. However, parties who have received computer
89: software programs from you with this License Agreement will not have
90: their licenses terminated so long as such parties remain in full compliance.
91:
92: 5. If you wish to incorporate parts of this program into other free
93: programs whose distribution conditions are different, write to the Free
94: Software Foundation at 675 Mass Ave, Cambridge, MA 02139. We have not yet
95: worked out a simple rule that can be stated here, but we will often permit
96: this. We will be guided by the two goals of preserving the free status of
97: all derivatives our free software and of promoting the sharing and reuse of
98: software.
99:
100:
101: In other words, you are welcome to use, share and improve this program.
102: You are forbidden to forbid anyone else to use, share and improve
103: what you give them. Help stamp out software-hoarding! */
104:
105:
106: #include "obstack.h"
107:
108: #ifdef __STDC__
109: #define POINTER void *
110: #else
111: #define POINTER char *
112: #endif
113:
114: /* Determine default alignment. */
115: struct fooalign {char x; double d;};
116: #define DEFAULT_ALIGNMENT ((int) &(((struct fooalign *) 0)->d))
117:
118: /* The non-GNU-C macros copy the obstack into this global variable
119: to avoid multiple evaluation. */
120:
121: struct obstack *_obstack;
122:
123: /* Initialize an obstack H for use. Specify chunk size SIZE.
124: Objects start on multiples of ALIGNMENT (0 means use default).
125: CHUNKFUN is the function to use to allocate chunks,
126: and FREEFUN the function to free them. */
127:
128: void
129: _obstack_begin (h, size, alignment, chunkfun, freefun)
130: struct obstack *h;
131: int size;
132: int alignment;
133: POINTER (*chunkfun) ();
134: void (*freefun) ();
135: {
136: register struct _obstack_chunk* chunk; /* points to new chunk */
137:
138: if (alignment == 0)
139: alignment = DEFAULT_ALIGNMENT;
140:
141: h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun;
142: h->freefun = freefun;
143: h->chunk_size = size;
144: h->alignment_mask = alignment - 1;
145:
146: chunk = h->chunk = (*h->chunkfun) (h->chunk_size);
147: h->next_free = h->object_base = chunk->contents;
148: h->chunk_limit = chunk->limit
149: = (char *) chunk + h->chunk_size;
150: chunk->prev = 0;
151: }
152:
153: /* Allocate a new current chunk for the obstack *H
154: on the assumption that LENGTH bytes need to be added
155: to the current object, or a new object of length LENGTH allocated.
156: Copies any partial object from the end of the old chunk
157: to the beginning of the new one. */
158:
159: void
160: _obstack_newchunk (h, length)
161: struct obstack *h;
162: int length;
163: {
164: register struct _obstack_chunk* old_chunk = h->chunk;
165: register struct _obstack_chunk* new_chunk;
166: register long new_size;
167: register int obj_size = h->next_free - h->object_base;
168: register int i;
169:
170: /* Compute size for new chunk. */
171: new_size = (obj_size + length) << 1;
172: if (new_size < h->chunk_size)
173: new_size = h->chunk_size;
174:
175: /* Allocate and initialize the new chunk. */
176: new_chunk = h->chunk = (*h->chunkfun) (new_size);
177: new_chunk->prev = old_chunk;
178: new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
179:
180: /* Move the existing object to the new chunk.
181: Word at a time is fast and is safe because these
182: structures are aligned at least that much. */
183: for (i = (obj_size + sizeof (int) - 1) / sizeof (int) - 1; i >= 0; i--)
184: ((int *)new_chunk->contents)[i] = ((int *)h->object_base)[i];
185:
186: h->object_base = new_chunk->contents;
187: h->next_free = h->object_base + obj_size;
188: }
189:
190: /* Free objects in obstack H, including OBJ and everything allocate
191: more recently than OBJ. If OBJ is zero, free everything in H. */
192:
193: void
194: #ifdef __STDC__
195: #undef obstack_free
196: obstack_free (h, obj)
197:
198: #else
199: _obstack_free (h, obj)
200: #endif
201: struct obstack *h;
202: POINTER obj;
203: {
204: register struct _obstack_chunk* lp; /* below addr of any objects in this chunk */
205: register struct _obstack_chunk* plp; /* point to previous chunk if any */
206:
207: lp = (h)->chunk;
208: while (lp != 0 && ((POINTER)lp > obj || (POINTER)(lp)->limit < obj))
209: {
210: plp = lp -> prev;
211: (*h->freefun) (lp);
212: lp = plp;
213: }
214: if (lp)
215: {
216: (h)->object_base = (h)->next_free = (char *)(obj);
217: (h)->chunk_limit = lp->limit;
218: (h)->chunk = lp;
219: }
220: else if (obj != 0)
221: /* obj is not in any of the chunks! */
222: abort ();
223: }
224:
225: #if 0
226: /* These are now turned off because the applications do not use it
227: and it uses bcopy via obstack_grow, which causes trouble on sysV. */
228:
229: /* Now define the functional versions of the obstack macros.
230: Define them to simply use the corresponding macros to do the job. */
231:
232: #ifdef __STDC__
233: /* These function definitions do not work with non-ANSI preprocessors;
234: they won't pass through the macro names in parentheses. */
235:
236: /* The function names appear in parentheses in order to prevent
237: the macro-definitions of the names from being expanded there. */
238:
239: POINTER (obstack_base) (obstack)
240: struct obstack *obstack;
241: {
242: return obstack_base (obstack);
243: }
244:
245: POINTER (obstack_next_free) (obstack)
246: struct obstack *obstack;
247: {
248: return obstack_next_free (obstack);
249: }
250:
251: int (obstack_object_size) (obstack)
252: struct obstack *obstack;
253: {
254: return obstack_object_size (obstack);
255: }
256:
257: int (obstack_room) (obstack)
258: struct obstack *obstack;
259: {
260: return obstack_room (obstack);
261: }
262:
263: void (obstack_grow) (obstack, pointer, length)
264: struct obstack *obstack;
265: POINTER pointer;
266: int length;
267: {
268: obstack_grow (obstack, pointer, length);
269: }
270:
271: void (obstack_grow0) (obstack, pointer, length)
272: struct obstack *obstack;
273: POINTER pointer;
274: int length;
275: {
276: obstack_grow0 (obstack, pointer, length);
277: }
278:
279: void (obstack_1grow) (obstack, character)
280: struct obstack *obstack;
281: int character;
282: {
283: obstack_1grow (obstack, character);
284: }
285:
286: void (obstack_blank) (obstack, length)
287: struct obstack *obstack;
288: int length;
289: {
290: obstack_blank (obstack, length);
291: }
292:
293: void (obstack_1grow_fast) (obstack, character)
294: struct obstack *obstack;
295: int character;
296: {
297: obstack_1grow_fast (obstack, character);
298: }
299:
300: void (obstack_blank_fast) (obstack, length)
301: struct obstack *obstack;
302: int length;
303: {
304: obstack_blank_fast (obstack, length);
305: }
306:
307: POINTER (obstack_finish) (obstack)
308: struct obstack *obstack;
309: {
310: return obstack_finish (obstack);
311: }
312:
313: POINTER (obstack_alloc) (obstack, length)
314: struct obstack *obstack;
315: int length;
316: {
317: return obstack_alloc (obstack, length);
318: }
319:
320: POINTER (obstack_copy) (obstack, pointer, length)
321: struct obstack *obstack;
322: POINTER pointer;
323: int length;
324: {
325: return obstack_copy (obstack, pointer, length);
326: }
327:
328: POINTER (obstack_copy0) (obstack, pointer, length)
329: struct obstack *obstack;
330: POINTER pointer;
331: int length;
332: {
333: return obstack_copy0 (obstack, pointer, length);
334: }
335:
336: #endif /* __STDC__ */
337:
338: #endif /* 0 */
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