Annotation of researchv10dc/man/man9/bitblt.9, revision 1.1

1.1     ! root        1: .TH BITBLT 9.3
        !             2: .CT 2 graphics
        !             3: .SH NAME
        !             4: Code, addr, bitblt, point, rectf, screenswap, segment, texture \- graphics functions
        !             5: .SH SYNOPSIS
        !             6: .B #include <jerq.h>
        !             7: .PP
        !             8: .B typedef int Code;
        !             9: .br
        !            10: .B "Code F_STORE, F_XOR, F_OR, F_CLR;
        !            11: .PP
        !            12: .B Word *addr(b, p)
        !            13: .B "Bitmap *b; Point p;
        !            14: .PP
        !            15: .B void bitblt(sb, r, db, p, f)
        !            16: .B "Bitmap *sb, *db; Rectangle r; Point p; Code f;
        !            17: .PP
        !            18: .B void point(b, p, f)
        !            19: .B "Bitmap *b; Point p; Code f;
        !            20: .PP
        !            21: .B void rectf(b, r, f)
        !            22: .B "Bitmap *b; Rectangle r; Code f;
        !            23: .PP
        !            24: .B void screenswap(b, r, s)
        !            25: .B "Bitmap *b; Rectangle r, s;
        !            26: .PP
        !            27: .B void segment(b, p, q, f)
        !            28: .B "Bitmap *b; Point p, q; Code f;
        !            29: .PP
        !            30: .B void texture(b, r, t, f)
        !            31: .B "Bitmap *b; Rectangle r; Texture *t; Code f;
        !            32: .SH DESCRIPTION
        !            33: The type
        !            34: .B Code
        !            35: tells the graphics primitives what
        !            36: operation perform.
        !            37: The possible values are:
        !            38: .nf
        !            39: .IP
        !            40: .de fx
        !            41: \f5\&\\$1      \fI\\$2 \&\f5\\$3\fI \\$4
        !            42: ..
        !            43: .ta \w'\f5F_STORE\ 'u +\w'\fItarget 'u +\w'\f5&=\fI 'u
        !            44: .fx F_STORE target = source
        !            45: .fx F_OR target |= source
        !            46: .fx F_XOR target ^= source
        !            47: .fx F_CLR target &= ~source
        !            48: .fi
        !            49: .DT
        !            50: .PP
        !            51: In other words, if a
        !            52: Rectangle
        !            53: is copied to another place with Code
        !            54: .BR F_OR ,
        !            55: the result will be the bitwise
        !            56: OR of the contents of the source
        !            57: Rectangle
        !            58: and the target area.
        !            59: For operations with no explicit source, such as line drawing,
        !            60: the source is taken to be an infinite bitmap with zeros everywhere
        !            61: except on the object (e.g. line) generated by the operator,
        !            62: with coordinates aligned with the destination bitmap.
        !            63: .B F_STORE
        !            64: is the same as
        !            65: .B F_OR
        !            66: for non-rectangular operations.
        !            67: .PP
        !            68: .I Addr
        !            69: returns the address of the Word containing the bit
        !            70: at Point
        !            71: .I p
        !            72: in the Bitmap
        !            73: .IR b .
        !            74: .PP
        !            75: .I Bitblt
        !            76: (bit-block transfer)
        !            77: copies the data in Rectangle
        !            78: .I r
        !            79: in Bitmap
        !            80: .I sb
        !            81: to the congruent Rectangle with
        !            82: .I origin
        !            83: .I p
        !            84: in Bitmap
        !            85: .IR db .
        !            86: The nature of the copy is specified by the Code
        !            87: .IR f .
        !            88: .PP
        !            89: .I Point
        !            90: draws the pixel at location
        !            91: .I p
        !            92: in the Bitmap
        !            93: .I b
        !            94: according to
        !            95: .I Code
        !            96: .IR f .
        !            97: .PP
        !            98: .I Screenswap
        !            99: does an in-place exchange of the on-screen Rectangle
        !           100: .I s
        !           101: and the Rectangle
        !           102: .I r
        !           103: within the Bitmap
        !           104: .IR b .
        !           105: Its action is undefined if
        !           106: .I r
        !           107: and
        !           108: .I s
        !           109: are not congruent.
        !           110: The Rectangle
        !           111: .I s
        !           112: is not
        !           113: clipped to
        !           114: the Bitmap
        !           115: .IR b ,
        !           116: only to the screen.
        !           117: .PP
        !           118: .I Segment
        !           119: draws a line segment in Bitmap
        !           120: .I b
        !           121: from Point
        !           122: .I p
        !           123: to
        !           124: .IR q ,
        !           125: with Code
        !           126: .IR f .
        !           127: The segment is half-open:
        !           128: .I p
        !           129: is the first point of the segment and
        !           130: .I q
        !           131: is the first point beyond the segment,
        !           132: so adjacent segments sharing endpoints abut.
        !           133: Like all the other graphics operations,
        !           134: .I segment
        !           135: clips the line so that only the portion of the line intersecting the
        !           136: bitmap is displayed.
        !           137: .PP
        !           138: .I Texture
        !           139: draws, with function
        !           140: .I f
        !           141: in the Rectangle
        !           142: .IR r 
        !           143: in Bitmap
        !           144: .IR b ,
        !           145: the
        !           146: Texture specified by
        !           147: .IR t .
        !           148: The texture is replicated to cover
        !           149: .IR r .
        !           150: .I Rectf
        !           151: is equivalent to
        !           152: .I texture
        !           153: with
        !           154: .I *t
        !           155: set to all one's.
        !           156: .PP
        !           157: In the above definitions, the type Bitmap may
        !           158: be replaced with Layer anywhere; see
        !           159: .IR newlayer (9.2).
        !           160: .SH SEE ALSO
        !           161: .IR types (9.5)

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