Annotation of researchv10dc/man/mana/bridge.6, revision 1.1

1.1     ! root        1: .TH BRIDGE 6 alice
        !             2: .CT 1 games
        !             3: .SH NAME
        !             4: bridge \- card game
        !             5: .SH SYNOPSIS
        !             6: .B /usr/games/bridge
        !             7: [
        !             8: .I arg ...
        !             9: ]
        !            10: .SH DESCRIPTION
        !            11: .I Bridge
        !            12: manages bridge games among four players.
        !            13: A master process mediates the
        !            14: flow of information between player processes.
        !            15: Each player process is either a `robot' player or a
        !            16: cursor-controlled screen
        !            17: interface with a human player.
        !            18: .PP
        !            19: If several humans wish to play each invokes
        !            20: .I bridge
        !            21: and a rendezvous protocol hooks them together
        !            22: in a common game.
        !            23: Once the game is set up
        !            24: .I bridge
        !            25: displays a diagram
        !            26: similar to those in newspaper
        !            27: bridge columns.
        !            28: .PP
        !            29: Bids are coded
        !            30: .B p
        !            31: for pass,
        !            32: .B d
        !            33: for double,
        !            34: .B 3n
        !            35: for three notrump,
        !            36: and so on.
        !            37: Plays are coded
        !            38: .B c3
        !            39: for the club three,
        !            40: .B ht
        !            41: for the heart ten, and so on.
        !            42: A menu of common commands appears at the
        !            43: bottom of the screen; further help may be obtained by typing
        !            44: .BR + .
        !            45: .PP
        !            46: Arguments take several forms:
        !            47: .de X1
        !            48: .TP
        !            49: .B \\$1
        !            50: .PD 0
        !            51: .TP
        !            52: .B \\$2
        !            53: ..
        !            54: .de X2
        !            55: .TP
        !            56: .BI \\$1 " \\$2"
        !            57: .PD 0
        !            58: .TP
        !            59: .BI \\$3 \\$4
        !            60: ..
        !            61: .X2 \-h "nhumans" humans= nhumans
        !            62: Join (or set up and join) a game with indicated number of human players.
        !            63: .X2 \-s "seed" seed= seed
        !            64: Initialize the random number generator.  Useful for duplicate play.
        !            65: .X2 \-f "file" deck= file
        !            66: Take the initial shuffled card deck from named file.
        !            67: .X2 \-r "file" script= file
        !            68: Make a record of the game in the named file.
        !            69: .X2 \-d "dealership" dlr= dealership
        !            70: Specify dealership with a one-letter direction code.
        !            71: .X2 \-v "vulnerability" vuln= vulnerability
        !            72: Specify vulnerability with one of these codes:
        !            73: .B none
        !            74: .B both
        !            75: .BR n - s
        !            76: .BR e - w .
        !            77: .X1 -t tough
        !            78: Do not display bidding history on player's screen.
        !            79: .PD
        !            80: .SH FILES
        !            81: .TF /tmp/brdg.*
        !            82: rendezvous files
        !            83: .TP
        !            84: .F /etc/termcap
        !            85: .TP
        !            86: .F DEBUG
        !            87: recipient of debugging messages
        !            88: .SH "SEE ALSO"
        !            89: J. A. Reeds and L. A. Shepp,
        !            90: .I Bridge: An exciting new card game,
        !            91: TM 11217-840119-02,
        !            92: TM 11218-840119-01.
        !            93: .SH BUGS
        !            94: Occasionally the whole program goes dead.
        !            95: .br
        !            96: The robots' bridge technique has subtle bugs.

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