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1.1 root 1: .TH BRIDGE 6 alice
2: .CT 1 games
3: .SH NAME
4: bridge \- card game
5: .SH SYNOPSIS
6: .B /usr/games/bridge
7: [
8: .I arg ...
9: ]
10: .SH DESCRIPTION
11: .I Bridge
12: manages bridge games among four players.
13: A master process mediates the
14: flow of information between player processes.
15: Each player process is either a `robot' player or a
16: cursor-controlled screen
17: interface with a human player.
18: .PP
19: If several humans wish to play each invokes
20: .I bridge
21: and a rendezvous protocol hooks them together
22: in a common game.
23: Once the game is set up
24: .I bridge
25: displays a diagram
26: similar to those in newspaper
27: bridge columns.
28: .PP
29: Bids are coded
30: .B p
31: for pass,
32: .B d
33: for double,
34: .B 3n
35: for three notrump,
36: and so on.
37: Plays are coded
38: .B c3
39: for the club three,
40: .B ht
41: for the heart ten, and so on.
42: A menu of common commands appears at the
43: bottom of the screen; further help may be obtained by typing
44: .BR + .
45: .PP
46: Arguments take several forms:
47: .de X1
48: .TP
49: .B \\$1
50: .PD 0
51: .TP
52: .B \\$2
53: ..
54: .de X2
55: .TP
56: .BI \\$1 " \\$2"
57: .PD 0
58: .TP
59: .BI \\$3 \\$4
60: ..
61: .X2 \-h "nhumans" humans= nhumans
62: Join (or set up and join) a game with indicated number of human players.
63: .X2 \-s "seed" seed= seed
64: Initialize the random number generator. Useful for duplicate play.
65: .X2 \-f "file" deck= file
66: Take the initial shuffled card deck from named file.
67: .X2 \-r "file" script= file
68: Make a record of the game in the named file.
69: .X2 \-d "dealership" dlr= dealership
70: Specify dealership with a one-letter direction code.
71: .X2 \-v "vulnerability" vuln= vulnerability
72: Specify vulnerability with one of these codes:
73: .B none
74: .B both
75: .BR n - s
76: .BR e - w .
77: .X1 -t tough
78: Do not display bidding history on player's screen.
79: .PD
80: .SH FILES
81: .TF /tmp/brdg.*
82: rendezvous files
83: .TP
84: .F /etc/termcap
85: .TP
86: .F DEBUG
87: recipient of debugging messages
88: .SH "SEE ALSO"
89: J. A. Reeds and L. A. Shepp,
90: .I Bridge: An exciting new card game,
91: TM 11217-840119-02,
92: TM 11218-840119-01.
93: .SH BUGS
94: Occasionally the whole program goes dead.
95: .br
96: The robots' bridge technique has subtle bugs.
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