Annotation of researchv10dc/man/mana/pengo.9, revision 1.1

1.1     ! root        1: .TH PENGO 9.6
        !             2: .CT 1 games
        !             3: .SH NAME
        !             4: pengo \- squash the sno-bees
        !             5: .SH SYNOPSIS
        !             6: .B demo pengo
        !             7: .PP
        !             8: .SH DESCRIPTION
        !             9: .I Pengo
        !            10: plays the video game.
        !            11: Any button replaces the penguin picture by the game.
        !            12: .PP
        !            13: The mouse
        !            14: controls the movement of the penguin.
        !            15: (The usual
        !            16: .L hjkl
        !            17: keys also move the penguin, with the
        !            18: space bar stopping movement.)
        !            19: .PP
        !            20: .nf
        !            21: Button 1:  Stop the penguin at the next block boundary.
        !            22: Button 2:  Push (or break) a block, or splash the water boundary.
        !            23: Button 3:  Display a menu to control aspects of the game.
        !            24: .fi
        !            25: .PP
        !            26: The penguin moves in one
        !            27: direction at constant speed unless acted upon by an outside force:
        !            28: moving the mouse or encountering a wall or border.
        !            29: If button 2 is pressed when a block is encountered then the block is
        !            30: pushed.
        !            31: If another block (or a wall) is behind the first then the block
        !            32: will shatter, scoring 30 points.
        !            33: Similarly breaking
        !            34: an egg scores 500.
        !            35: An unobstructed block will
        !            36: slide until it hits an obstacle, sweeping along any
        !            37: sno-bees in its path and crushing them.
        !            38: Getting one sno-bee with a block scores 400 points, two 1600,
        !            39: three 3200, four 6400.
        !            40: .PP
        !            41: Lining up the three blocks that bear crosses
        !            42: is worth 5000 points if they are lined against a wall, 10000 otherwise.
        !            43: Bonus penguins are given out every so often.
        !            44: .PP
        !            45: Pushing on the border
        !            46: causes ripples to propagate along it, stunning any sno-bees that
        !            47: are touching it.
        !            48: A penguin may crush a stunned
        !            49: sno-bee underfoot for 100 points.
        !            50: .PP
        !            51: Button 3 gets a menu with entries
        !            52: .BR Pause ,
        !            53: .BR Stats ,
        !            54: .BR "New Game" ,
        !            55: .BR Quit .
        !            56: All require another click of button 3 to complete.
        !            57: .B Stats
        !            58: presents three sliders controlled by button 1:
        !            59: .TP
        !            60: .B C
        !            61: Change
        !            62: (% of time that the sno-bees change direction)
        !            63: .TP
        !            64: .B R
        !            65: Random
        !            66: (% of time that a random direction is chosen
        !            67: when changing)
        !            68: .TP
        !            69: .B B
        !            70: Break
        !            71: % of time that a sno-bee will break a block
        !            72: that is blocking its way).

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