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1.1 root 1: Pi: A Case Study in Object-Oriented Programming
2: User Interfaces for Debugging
3: Pi's User Interface
4: Object-Oriented Programming
5: Object-Oriented User Interface
6: Implementation
7: Pi's Architecture
8: Symbol Tables
9: Lazy Symbol Table Construction
10: Generators that Traverse the Symbol Table
11: Debugging Multiple Processes
12: Multiple Target Environments
13: Deficiencies in C++
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