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1.1 root 1:
2: typedef union {
3: int ival;
4: Time time;
5: char *str;
6: } YYSTYPE;
7: extern YYSTYPE yylval;
8: # define AUTO 257
9: # define CUE 258
10: # define EDIT 259
11: # define HELP 260
12: # define INSERT 261
13: # define MODE 262
14: # define PLAY 263
15: # define REC 264
16: # define SET 265
17: # define SNAP 266
18: # define STATUS 267
19: # define STEP 268
20: # define STOP 269
21: # define LOOP 270
22: # define VIEW 271
23: # define WAIT 272
24: # define FRAME 273
25: # define STANDBY 274
26: # define REMOTE 275
27: # define SHOOT 276
28: # define SLEEP 277
29: # define FWD 278
30: # define REV 279
31: # define OFF 280
32: # define ON 281
33: # define PREROLL 282
34: # define STILL 283
35: # define GO 284
36: # define VIDSYNC 285
37: # define AUDIO1 286
38: # define AUDIO2 287
39: # define AUDIO3 288
40: # define VIDEO 289
41: # define TIME 290
42: # define LTC 291
43: # define VITC 292
44: # define T1 293
45: # define T2 294
46: # define TCR 295
47: # define UB 296
48: # define NUMBER 297
49: # define STRING 298
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