Annotation of researchv10no/cmd/basic/bite/bites/life-info/rules, revision 1.1

1.1     ! root        1: 
        !             2: The game of "life" was developed by John Horton Conway, a British
        !             3: mathematician  at  the  University  of  Cambridge; Life was first
        !             4: described in the  October  1970  Scientific  American  by  Martin
        !             5: Gardner  in  his  "Mathematical Games" column.  The December 1978
        !             6: issue of "BYTE" has several articles on "life".
        !             7: 
        !             8: The rules are as follows:
        !             9: 
        !            10:   SURVIVAL: Each cell presently alive which  has  either  TWO  or
        !            11:             THREE  of its eight neighboring cells alive will live
        !            12:             in the next generation
        !            13: 
        !            14:      BIRTH: If an empty  cell  is  surrounded  by  exactly  THREE
        !            15:             neighbors,  the  cell will be "born" in the next gen-
        !            16:             eration.
        !            17: 
        !            18:      DEATH: If a cell has fewer than TWO  neighbors  it  dies  of
        !            19:             loneliness.   If a cell has more than THREE neighbors
        !            20:             it dies from overcrowding.
        !            21: 
        !            22: Most "life" programs allow the user to specify which cells are to
        !            23: be  "alive"  for  the  initial  generation, then simply apply the
        !            24: three rules above to establish the next generation.  The user can
        !            25: simply watch the various patterns evolve.
        !            26: 

unix.superglobalmegacorp.com

This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.