|
|
1.1 ! root 1: ! 2: The game of "life" was developed by John Horton Conway, a British ! 3: mathematician at the University of Cambridge; Life was first ! 4: described in the October 1970 Scientific American by Martin ! 5: Gardner in his "Mathematical Games" column. The December 1978 ! 6: issue of "BYTE" has several articles on "life". ! 7: ! 8: The rules are as follows: ! 9: ! 10: SURVIVAL: Each cell presently alive which has either TWO or ! 11: THREE of its eight neighboring cells alive will live ! 12: in the next generation ! 13: ! 14: BIRTH: If an empty cell is surrounded by exactly THREE ! 15: neighbors, the cell will be "born" in the next gen- ! 16: eration. ! 17: ! 18: DEATH: If a cell has fewer than TWO neighbors it dies of ! 19: loneliness. If a cell has more than THREE neighbors ! 20: it dies from overcrowding. ! 21: ! 22: Most "life" programs allow the user to specify which cells are to ! 23: be "alive" for the initial generation, then simply apply the ! 24: three rules above to establish the next generation. The user can ! 25: simply watch the various patterns evolve. ! 26:
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.