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1.1 root 1:
2: The game of "life" was developed by John Horton Conway, a British
3: mathematician at the University of Cambridge; Life was first
4: described in the October 1970 Scientific American by Martin
5: Gardner in his "Mathematical Games" column. The December 1978
6: issue of "BYTE" has several articles on "life".
7:
8: The rules are as follows:
9:
10: SURVIVAL: Each cell presently alive which has either TWO or
11: THREE of its eight neighboring cells alive will live
12: in the next generation
13:
14: BIRTH: If an empty cell is surrounded by exactly THREE
15: neighbors, the cell will be "born" in the next gen-
16: eration.
17:
18: DEATH: If a cell has fewer than TWO neighbors it dies of
19: loneliness. If a cell has more than THREE neighbors
20: it dies from overcrowding.
21:
22: Most "life" programs allow the user to specify which cells are to
23: be "alive" for the initial generation, then simply apply the
24: three rules above to establish the next generation. The user can
25: simply watch the various patterns evolve.
26:
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