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1.1 ! root 1: #include "map.h" ! 2: ! 3: ! 4: static int ! 5: Xlaue(struct place *place, double *x, double *y) ! 6: { ! 7: double r; ! 8: if(place->nlat.l<PI/4+FUZZ) ! 9: return(-1); ! 10: r = tan(PI-2*place->nlat.l); ! 11: if(r>3) ! 12: return(-1); ! 13: *x = - r * place->wlon.s; ! 14: *y = - r * place->wlon.c; ! 15: return(1); ! 16: } ! 17: ! 18: proj ! 19: laue(void) ! 20: { ! 21: return(Xlaue); ! 22: }
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