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1.1 root 1: #include "map.h"
2:
3:
4: static int
5: Xlaue(struct place *place, double *x, double *y)
6: {
7: double r;
8: if(place->nlat.l<PI/4+FUZZ)
9: return(-1);
10: r = tan(PI-2*place->nlat.l);
11: if(r>3)
12: return(-1);
13: *x = - r * place->wlon.s;
14: *y = - r * place->wlon.c;
15: return(1);
16: }
17:
18: proj
19: laue(void)
20: {
21: return(Xlaue);
22: }
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