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1.1 ! root 1: #include <stdio.h> ! 2: #include <math.h> ! 3: #include "pic.h" ! 4: #include "y.tab.h" ! 5: ! 6: void dotext(obj *); ! 7: void dotline(double, double, double, double, int, double); ! 8: void dotbox(double, double, double, double, int, double); ! 9: void ellipse(double, double, double, double); ! 10: void circle(double, double, double); ! 11: void arc(double, double, double, double, double, double); ! 12: void arrow(double, double, double, double, double, double, double, int); ! 13: void line(double, double, double, double); ! 14: void box(double, double, double, double); ! 15: void spline(double x, double y, double n, ofloat *p, int dashed, double ddval); ! 16: void move(double, double); ! 17: void troff(char *); ! 18: void dot(void); ! 19: void fillstart(double), fillend(int vis, int noedge); ! 20: ! 21: void print(void) ! 22: { ! 23: obj *p; ! 24: int i, j, k, m; ! 25: double x0, y0, x1, y1, ox, oy, dx, dy, ndx, ndy; ! 26: ! 27: for (i = 0; i < nobj; i++) { ! 28: p = objlist[i]; ! 29: ox = p->o_x; ! 30: oy = p->o_y; ! 31: if (p->o_count >= 1) ! 32: x1 = p->o_val[0]; ! 33: if (p->o_count >= 2) ! 34: y1 = p->o_val[1]; ! 35: m = p->o_mode; ! 36: switch (p->o_type) { ! 37: case TROFF: ! 38: troff(text[p->o_nt1].t_val); ! 39: break; ! 40: case BOX: ! 41: case BLOCK: ! 42: x0 = ox - x1 / 2; ! 43: y0 = oy - y1 / 2; ! 44: x1 = ox + x1 / 2; ! 45: y1 = oy + y1 / 2; ! 46: if (p->o_attr & FILLBIT) { ! 47: move(x0, y0); ! 48: fillstart(p->o_fillval); ! 49: } ! 50: if (p->o_type == BLOCK) ! 51: ; /* nothing at all */ ! 52: else if (p->o_attr & INVIS && !(p->o_attr & FILLBIT)) ! 53: ; /* nothing at all */ ! 54: else if (p->o_attr & (DOTBIT|DASHBIT)) ! 55: dotbox(x0, y0, x1, y1, p->o_attr, p->o_ddval); ! 56: else ! 57: box(x0, y0, x1, y1); ! 58: if (p->o_attr & FILLBIT) ! 59: fillend(!(p->o_attr & INVIS), p->o_attr&FILLBIT); ! 60: move(ox, oy); ! 61: dotext(p); /* if there are any text strings */ ! 62: if (ishor(m)) ! 63: move(isright(m) ? x1 : x0, oy); /* right side */ ! 64: else ! 65: move(ox, isdown(m) ? y0 : y1); /* bottom */ ! 66: break; ! 67: case BLOCKEND: ! 68: break; ! 69: case CIRCLE: ! 70: if (p->o_attr & FILLBIT) ! 71: fillstart(p->o_fillval); ! 72: if ((p->o_attr & INVIS) == 0 || p->o_attr & FILLBIT) ! 73: circle(ox, oy, x1); ! 74: if (p->o_attr & FILLBIT) ! 75: fillend(!(p->o_attr & INVIS), p->o_attr&FILLBIT); ! 76: move(ox, oy); ! 77: dotext(p); ! 78: if (ishor(m)) ! 79: move(ox + isright(m) ? x1 : -x1, oy); ! 80: else ! 81: move(ox, oy + isup(m) ? x1 : -x1); ! 82: break; ! 83: case ELLIPSE: ! 84: if (p->o_attr & FILLBIT) ! 85: fillstart(p->o_fillval); ! 86: if ((p->o_attr & INVIS) == 0 || p->o_attr & FILLBIT) ! 87: ellipse(ox, oy, x1, y1); ! 88: if (p->o_attr & FILLBIT) ! 89: fillend(!(p->o_attr & INVIS), p->o_attr&FILLBIT); ! 90: move(ox, oy); ! 91: dotext(p); ! 92: if (ishor(m)) ! 93: move(ox + isright(m) ? x1 : -x1, oy); ! 94: else ! 95: move(ox, oy - isdown(m) ? y1 : -y1); ! 96: break; ! 97: case ARC: ! 98: if (p->o_attr & FILLBIT) { ! 99: move(ox, oy); ! 100: fillstart(p->o_fillval); ! 101: } ! 102: if (p->o_attr & HEAD1) ! 103: arrow(x1 - (y1 - oy), y1 + (x1 - ox), ! 104: x1, y1, p->o_val[4], p->o_val[5], p->o_val[5]/p->o_val[6]/2, p->o_nhead); ! 105: if (p->o_attr & INVIS && !(p->o_attr & FILLBIT)) ! 106: /* probably wrong when it's cw */ ! 107: move(x1, y1); ! 108: else ! 109: arc(ox, oy, x1, y1, p->o_val[2], p->o_val[3]); ! 110: if (p->o_attr & HEAD2) ! 111: arrow(p->o_val[2] + p->o_val[3] - oy, p->o_val[3] - (p->o_val[2] - ox), ! 112: p->o_val[2], p->o_val[3], p->o_val[4], p->o_val[5], -p->o_val[5]/p->o_val[6]/2, p->o_nhead); ! 113: if (p->o_attr & FILLBIT) ! 114: fillend(!(p->o_attr & INVIS), p->o_attr&FILLBIT); ! 115: if (p->o_attr & CW_ARC) ! 116: move(x1, y1); /* because drawn backwards */ ! 117: move(ox, oy); ! 118: dotext(p); ! 119: break; ! 120: case LINE: ! 121: case ARROW: ! 122: case SPLINE: ! 123: if (p->o_attr & FILLBIT) { ! 124: move(ox, oy); ! 125: fillstart(p->o_fillval); ! 126: } ! 127: if (p->o_attr & HEAD1) ! 128: arrow(ox + p->o_val[5], oy + p->o_val[6], ox, oy, p->o_val[2], p->o_val[3], 0.0, p->o_nhead); ! 129: if (p->o_attr & INVIS && !(p->o_attr & FILLBIT)) ! 130: move(x1, y1); ! 131: else if (p->o_type == SPLINE) ! 132: spline(ox, oy, p->o_val[4], &p->o_val[5], p->o_attr & (DOTBIT|DASHBIT), p->o_ddval); ! 133: else { ! 134: dx = ox; ! 135: dy = oy; ! 136: for (k=0, j=5; k < p->o_val[4]; k++, j += 2) { ! 137: ndx = dx + p->o_val[j]; ! 138: ndy = dy + p->o_val[j+1]; ! 139: if (p->o_attr & (DOTBIT|DASHBIT)) ! 140: dotline(dx, dy, ndx, ndy, p->o_attr, p->o_ddval); ! 141: else ! 142: line(dx, dy, ndx, ndy); ! 143: dx = ndx; ! 144: dy = ndy; ! 145: } ! 146: } ! 147: if (p->o_attr & HEAD2) { ! 148: dx = ox; ! 149: dy = oy; ! 150: for (k = 0, j = 5; k < p->o_val[4] - 1; k++, j += 2) { ! 151: dx += p->o_val[j]; ! 152: dy += p->o_val[j+1]; ! 153: } ! 154: arrow(dx, dy, x1, y1, p->o_val[2], p->o_val[3], 0.0, p->o_nhead); ! 155: } ! 156: if (p->o_attr & FILLBIT) ! 157: fillend(!(p->o_attr & INVIS), p->o_attr&FILLBIT); ! 158: move((ox + x1)/2, (oy + y1)/2); /* center */ ! 159: dotext(p); ! 160: break; ! 161: case MOVE: ! 162: case TEXT: ! 163: move(ox, oy); ! 164: dotext(p); ! 165: break; ! 166: } ! 167: } ! 168: } ! 169: ! 170: void dotline(double x0, double y0, double x1, double y1, int ddtype, double ddval) /* dotted line */ ! 171: { ! 172: static double prevval = 0.05; /* 20 per inch by default */ ! 173: int i, numdots; ! 174: double a, b, dx, dy; ! 175: ! 176: if (ddval == 0) ! 177: ddval = prevval; ! 178: prevval = ddval; ! 179: /* don't save dot/dash value */ ! 180: dx = x1 - x0; ! 181: dy = y1 - y0; ! 182: if (ddtype & DOTBIT) { ! 183: numdots = sqrt(dx*dx + dy*dy) / prevval + 0.5; ! 184: if (numdots > 0) ! 185: for (i = 0; i <= numdots; i++) { ! 186: a = (double) i / (double) numdots; ! 187: move(x0 + (a * dx), y0 + (a * dy)); ! 188: dot(); ! 189: } ! 190: } else if (ddtype & DASHBIT) { ! 191: double d, dashsize, spacesize; ! 192: d = sqrt(dx*dx + dy*dy); ! 193: if (d <= 2 * prevval) { ! 194: line(x0, y0, x1, y1); ! 195: return; ! 196: } ! 197: numdots = d / (2 * prevval) + 1; /* ceiling */ ! 198: dashsize = prevval; ! 199: spacesize = (d - numdots * dashsize) / (numdots - 1); ! 200: for (i = 0; i < numdots-1; i++) { ! 201: a = i * (dashsize + spacesize) / d; ! 202: b = a + dashsize / d; ! 203: line(x0 + (a*dx), y0 + (a*dy), x0 + (b*dx), y0 + (b*dy)); ! 204: a = b; ! 205: b = a + spacesize / d; ! 206: move(x0 + (a*dx), y0 + (a*dy)); ! 207: } ! 208: line(x0 + (b * dx), y0 + (b * dy), x1, y1); ! 209: } ! 210: prevval = 0.05; ! 211: } ! 212: ! 213: void dotbox(double x0, double y0, double x1, double y1, int ddtype, double ddval) /* dotted or dashed box */ ! 214: { ! 215: dotline(x0, y0, x1, y0, ddtype, ddval); ! 216: dotline(x1, y0, x1, y1, ddtype, ddval); ! 217: dotline(x1, y1, x0, y1, ddtype, ddval); ! 218: dotline(x0, y1, x0, y0, ddtype, ddval); ! 219: } ! 220: ! 221: void dotext(obj *p) /* print text strings of p in proper vertical spacing */ ! 222: { ! 223: int i, nhalf; ! 224: void label(char *, int, int); ! 225: ! 226: nhalf = p->o_nt2 - p->o_nt1 - 1; ! 227: for (i = p->o_nt1; i < p->o_nt2; i++) { ! 228: label(text[i].t_val, text[i].t_type, nhalf); ! 229: nhalf -= 2; ! 230: } ! 231: }
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