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1.1 ! root 1: ! 2: #define PICO 1 ! 3: #define DUMP 2 ! 4: #define RUNCODE 3 ! 5: #define BINARY 4 ! 6: ! 7: typedef struct point ! 8: { short x, y; ! 9: } Point; ! 10: ! 11: typedef struct rectangle ! 12: { Point origin, corner; ! 13: } Rectangle; ! 14: ! 15: struct pfile ! 16: { Rectangle r; ! 17: int nchan, type; ! 18: char name[64]; ! 19: unsigned char *pixred, *pixgrn, *pixblu; ! 20: };
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