|
|
1.1 root 1:
2: #define PICO 1
3: #define DUMP 2
4: #define RUNCODE 3
5: #define BINARY 4
6:
7: typedef struct point
8: { short x, y;
9: } Point;
10:
11: typedef struct rectangle
12: { Point origin, corner;
13: } Rectangle;
14:
15: struct pfile
16: { Rectangle r;
17: int nchan, type;
18: char name[64];
19: unsigned char *pixred, *pixgrn, *pixblu;
20: };
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.