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1.1 root 1: #ifndef lint
2: static char *sccsid = "@(#)info.c 1.1 83/03/17";
3: #endif
4: #include "externs.h"
5:
6: char *
7: speed(n)
8: int n;
9: {
10: switch(n)
11: {
12: case 1:
13: return("light breeze");
14: case 2:
15: return("moderate breeze");
16: case 3:
17: return("fresh breeze");
18: case 4:
19: return("strong breeze");
20: case 5:
21: return("gale");
22: default:
23: return("radioactive winds");
24: }
25: }
26:
27: char *
28: wind(n)
29: int n;
30: {
31: switch(scene[n].winddir)
32: {
33: case 1:
34: return("S");
35: case 2:
36: return("SW");
37: case 3:
38: return("W");
39: case 4:
40: return("NW");
41: case 5:
42: return("N");
43: case 6:
44: return("NE");
45: case 7:
46: return("E");
47: case 8:
48: return("SE");
49: default:
50: return("Lost in space");
51: }
52: }
53:
54: char
55: colours(ship)
56: int ship;
57: {
58: switch(ship)
59: {
60: case 0:
61: return('a');
62: case 1:
63: return('b');
64: case 2:
65: return('s');
66: case 3:
67: return('f');
68: default:
69: return('z');
70: }
71: }
72:
73: char *
74: quality(game, shipnum)
75: int shipnum;
76: int game;
77: {
78: switch(specs[scene[game].ship[shipnum].shipnum].qual)
79: {
80: case 5:
81: return("elite");
82: case 4:
83: return("crack");
84: case 3:
85: return("average");
86: case 2:
87: return("green");
88: case 1:
89: return("mutinous");
90: default:
91: return("stoned");
92: }
93: }
94:
95: char *
96: info(game, ship, final)
97: int game;
98: int ship;
99: char * final;
100: {
101: sprintf(final, "%d gun ", specs[scene[game].ship[ship].shipnum].guns);
102: switch(specs[scene[game].ship[ship].shipnum].class)
103: {
104: case 1:
105: strcat(final, "3 Decker SOL");
106: break;
107: case 2:
108: strcat(final, "Ship of the Line");
109: break;
110: case 3:
111: strcat(final, "Frigate");
112: break;
113: case 4:
114: strcat(final, "Corvette");
115: break;
116: case 5:
117: strcat(final, "Sloop");
118: break;
119: case 6:
120: strcat(final, "Brig");
121: break;
122: }
123: return(final);
124: }
125:
126: main()
127: {
128: char buf[80];
129: register int n,j;
130:
131: for (n=0; n < NUMOFSCENES; n++)
132: {
133: printf("\n(%d) %s: Wind from the %s, blowing a %s.\n",
134: n,
135: scene[n].name,
136: wind(n),
137: speed(scene[n].windspeed));
138: for (j = 0; j < scene[n].vessels; j++)
139: printf("\t(%c) %-18s%s (%s crew) (%d pts)\n",
140: colours(scene[n].ship[j].nationality),
141: scene[n].ship[j].shipname,
142: info(n, j, buf),
143: quality(n, j),
144: specs[scene[n].ship[j].shipnum].pts);
145: }
146: }
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