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researchv10 Norman
# include "trek.h"
/**
** move klingons around
**/
klmove(fl)
int fl;
{
int n, i;
register KLINGONS *k;
double dx, dy;
int nextx, nexty;
register int lookx, looky;
int motion;
int fudgex, fudgey;
int qx, qy;
double bigger;
#ifdef TRACE
if (tTf(20,0))
printf("entered klmove fl = %d, Nkling = %d\n", fl, Nkling);
#endif
for (n = 0; n < Nkling; k && n++)
{
k = &Kling[n];
i = 100;
if (fl)
if(Param.klingpwr != 0.)
i = 100.0 * k->power / Param.klingpwr;
if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
continue;
/* compute distance to move */
motion = ranf(75) - 25;
motion =* k->avgdist * Param.movefac[2 * Move.newquad + fl];
/* compute direction */
dx = Sectx - k->x + ranf(3) - 1;
dy = Secty - k->y + ranf(3) - 1;
bigger = dx;
if (dy > bigger)
bigger = dy;
if(bigger == 0.)
bigger = 1.;
dx = dx / bigger + 0.5;
dy = dy / bigger + 0.5;
if (motion < 0)
{
motion = -motion;
dx = -dx;
dy = -dy;
}
fudgex = fudgey = 1;
/* try to move the klingon */
nextx = k->x;
nexty = k->y;
for (; motion > 0; motion--)
{
lookx = nextx + dx;
looky = nexty + dy;
if (lookx < 0 || lookx >= NSECTS || looky < 0 || looky >= NSECTS)
{
/* new quadrant */
qx = Quadx;
qy = Quady;
if (lookx < 0)
qx =- 1;
else
if (lookx >= NSECTS)
qx =+ 1;
if (looky < 0)
qy =- 1;
else
if (looky >= NSECTS)
qy =+ 1;
if(movkling(Quadx,Quady,qx,qy)) {
printf("Klingon at %d,%d escapes to quadrant %d,%d\n",
k->x, k->y, qx, qy);
Nkling =- 1;
Sect[k->x][k->y] = EMPTY;
bmove(&Kling[Nkling], k, sizeof *k);
}
k = 0;
break;
}
if (Sect[lookx][looky] != EMPTY)
{
lookx = nextx + fudgex;
if (lookx < 0 || lookx >= NSECTS)
lookx = nextx + dx;
if (Sect[lookx][looky] != EMPTY)
{
fudgex = -fudgex;
looky = nexty + fudgey;
if (looky < 0 || looky >= NSECTS || Sect[lookx][looky] != EMPTY)
{
fudgey = -fudgey;
break;
}
}
}
nextx = lookx;
nexty = looky;
}
if (k && (k->x != nextx || k->y != nexty))
{
printf("Klingon at %d,%d moves to %d,%d\n",
k->x, k->y, nextx, nexty);
Sect[k->x][k->y] = EMPTY;
Sect[k->x = nextx][k->y = nexty] = KLINGON;
}
}
compkldist(0);
}
movkling(fqx,fqy,qx,qy)
int fqx, fqy;
int qx, qy;
{
register int qs;
if (qx < 0 || qx >= NQUADS || qy < 0 || qy >= NQUADS ||
Quad[qx][qy].stars < 0 || Quad[qx][qy].qkling > 8)
return(0);
qs = Quad[qx][qy].scanned;
if (qs >= 0 && qs < 1000)
Quad[qx][qy].scanned =+ 100;
qs = Quad[fqx][fqy].scanned;
if (qs >= 0 && qs < 1000)
Quad[fqx][fqy].scanned =- 100;
Quad[fqx][fqy].qkling =- 1;
Quad[qx][qy].qkling =+ 1;
return(1);
}
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