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1.1 ! root 1: # include "trek.h" ! 2: ! 3: /** ! 4: ** print out the current score ! 5: **/ ! 6: ! 7: long score() ! 8: { ! 9: register int u; ! 10: long s, t; /* should really be long */ ! 11: double r; ! 12: extern CVNTAB Skitab[]; ! 13: ! 14: printf("\n*** Your score:\n"); ! 15: u = Initial.kling*1.05+5; ! 16: if(u>Game.gkillk) u=Game.gkillk; ! 17: s = t = Param.klingpwr / 4 * u;; ! 18: if (t != 0) ! 19: printf("%d Klingons killed\t\t\t%6D\n", Game.gkillk, t); ! 20: r = Status.date - Initial.date; ! 21: if (r < 1.0) ! 22: r = 1.0; ! 23: r = u / r; ! 24: s =+ (t = 400 * r); ! 25: if (t != 0) ! 26: printf("Kill rate %.2f Klingons/stardate \t%6D\n", r, t); ! 27: r = Status.kling; ! 28: r =/ u + 1; ! 29: s =+ (t = -1000 * r); ! 30: if (t != 0) ! 31: printf("Penalty for %d klingons remaining\t%6D\n", Status.kling, t); ! 32: if (Move.endgame > 0) ! 33: { ! 34: s =+ (t = 100 * (u = Game.skill)); ! 35: printf("Bonus for winning a %s%s game\t\t%6D\n", Skitab[u - 1].abrev, Skitab[u - 1].full, t); ! 36: } ! 37: if (Game.killed) ! 38: { ! 39: s =- 200; ! 40: printf("Penalty for getting killed\t\t -200\n"); ! 41: } ! 42: s =+ (t = -100 * (u = Game.killb)); ! 43: if (t != 0) ! 44: printf("%d starbases killed\t\t\t%6D\n", u, t); ! 45: s =+ (t = -100 * (u = Game.helps)); ! 46: if (t != 0) ! 47: printf("%d calls for help\t\t\t%6D\n", u, t); ! 48: s =+ (t = -20 * (u = Game.kills)); ! 49: if (t != 0) ! 50: printf("%d stars destroyed\t\t\t%6D\n", u, t); ! 51: s =+ (t = -150 * (u = Game.killinhab)); ! 52: if (t != 0) ! 53: printf("%d inhabited starsystems destroyed\t%6D\n", u, t); ! 54: if (Status.ship != ENTERPRISE) ! 55: { ! 56: s =- 200; ! 57: printf("penalty for abandoning ship\t\t -200\n"); ! 58: } ! 59: s =+ (t = 3 * (u = Game.captives)); ! 60: if (t != 0) ! 61: printf("%d Klingons captured\t\t\t%6D\n", u, t); ! 62: s =+ (t = -(u = Game.deaths)); ! 63: if (t != 0) ! 64: printf("%d casualties\t\t\t\t%6D\n", u, t); ! 65: printf("\n*** TOTAL\t\t\t\t%6D\n", s); ! 66: return (s); ! 67: }
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