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1.1 root 1: # include "curses.ext"
2: # include <signal.h>
3: /* @(#) m_move.c: 1.1 10/15/83 (1.3 12/16/82) */
4:
5: /*
6: * mini.c contains versions of curses routines for minicurses.
7: * They work just like their non-mini counterparts but draw on
8: * std_body rather than stdscr. This cuts down on overhead but
9: * restricts what you are allowed to do - you can't get stuff back
10: * from the screen and you can't use multiple windows or things
11: * like insert/delete line (the logical ones that affect the screen).
12: * All this but multiple windows could probably be added if somebody
13: * wanted to mess with it.
14: *
15: * 3/5/81 (Berkeley) @(#)addch.c 1.3
16: */
17:
18: /*
19: * Move to given location on stdscr. Update curses notion of where we
20: * are (stdscr). This could be a macro
21: * and originally was, but if you do
22: * move(line++, 0)
23: * it will increment line twice, which is a lose.
24: */
25: m_move(row, col)
26: int row, col;
27: {
28: stdscr->_cury=row;
29: stdscr->_curx=col;
30: _ll_move(row,col);
31: }
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