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1.1 root 1: #include "map.h"
2:
3: #define Xaitwist Xaitpole.nlat
4: struct place Xaitpole;
5:
6: Xaitoff(place, x, y)
7: struct place *place;
8: float *x, *y;
9: {
10: struct place p;
11: copyplace(place,&p);
12: p.wlon.l /= 2.;
13: sincos(&p.wlon);
14: norm(&p,&Xaitpole,&Xaitwist);
15: Xazequalarea(&p,x,y);
16: *x *= 2.;
17: return(1);
18: }
19:
20: int (*aitoff())()
21: {
22: latlon(0.,0.,&Xaitpole);
23: return(Xaitoff);
24: }
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