|
|
1.1 ! root 1: #include "map.h" ! 2: ! 3: ! 4: Xlaue(place, x, y) ! 5: struct place *place; ! 6: float *x, *y; ! 7: { ! 8: float r; ! 9: if(place->nlat.l<PI/4+FUZZ) ! 10: return(-1); ! 11: r = tan(PI-2*place->nlat.l); ! 12: if(r>3) ! 13: return(-1); ! 14: *x = - r * place->wlon.s; ! 15: *y = - r * place->wlon.c; ! 16: return(1); ! 17: } ! 18: ! 19: int (*laue())() ! 20: { ! 21: return(Xlaue); ! 22: }
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.