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1.1 ! root 1: #include "map.h" ! 2: ! 3: Xrectangular(place, x, y) ! 4: struct place *place; ! 5: float *x, *y; ! 6: { ! 7: *x = -place->wlon.l; ! 8: *y = place->nlat.l; ! 9: return(1); ! 10: } ! 11: ! 12: int (*rectangular())() ! 13: { ! 14: return(Xrectangular); ! 15: }
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