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1.1 root 1: #include "map.h"
2:
3: Xrectangular(place, x, y)
4: struct place *place;
5: float *x, *y;
6: {
7: *x = -place->wlon.l;
8: *y = place->nlat.l;
9: return(1);
10: }
11:
12: int (*rectangular())()
13: {
14: return(Xrectangular);
15: }
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