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1.1 root 1: #include "map.h"
2:
3: Xsinusoidal(place, x, y)
4: struct place *place;
5: float *x, *y;
6: {
7: *x = - place->wlon.l * place->nlat.c;
8: *y = place->nlat.l;
9: return(1);
10: }
11:
12: int (*sinusoidal())()
13: {
14: return(Xsinusoidal);
15: }
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