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researchv9-SUN3(old)
/*-
* sunInit.c --
* Initialization functions for screen/keyboard/mouse, etc.
*
* Copyright (c) 1987 by the Regents of the University of California
*
* Permission to use, copy, modify, and distribute this
* software and its documentation for any purpose and without
* fee is hereby granted, provided that the above copyright
* notice appear in all copies. The University of California
* makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without
* express or implied warranty.
*
*
*/
/************************************************************
Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA.
All Rights Reserved
Permission to use, copy, modify, and distribute this
software and its documentation for any purpose and without
fee is hereby granted, provided that the above copyright no-
tice appear in all copies and that both that copyright no-
tice and this permission notice appear in supporting docu-
mentation, and that the names of Sun or MIT not be used in
advertising or publicity pertaining to distribution of the
software without specific prior written permission. Sun and
M.I.T. make no representations about the suitability of this
software for any purpose. It is provided "as is" without any
express or implied warranty.
SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT-
NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE LI-
ABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
THE USE OR PERFORMANCE OF THIS SOFTWARE.
********************************************************/
#ifndef lint
static char sccsid[] = "%W %G Copyright 1987 Sun Micro";
#endif
#include "sun.h"
#include <servermd.h>
#include "dixstruct.h"
#include "dix.h"
#include "opaque.h"
extern int sunMouseProc();
extern void sunKbdProc();
extern Bool sunBW2Probe();
extern Bool sunCG2CProbe();
extern Bool sunCG4CProbe();
extern void ProcessInputEvents();
extern void SetInputCheck();
extern char *strncpy();
extern GCPtr CreateScratchGC();
#define XDEVICE "XDEVICE"
#define PARENT "WINDOW_GFX"
int sunSigIO = 0; /* For use with SetInputCheck */
/* What should this *really* be? */
#define MOTION_BUFFER_SIZE 0
/*-
*-----------------------------------------------------------------------
* SigIOHandler --
* Signal handler for SIGIO - input is available.
*
* Results:
* isItTimeToYield is set - ProcessInputEvents() will be called soon.
*
* Side Effects:
* None
*
*-----------------------------------------------------------------------
*/
/*ARGSUSED*/
static void
SigIOHandler(sig, code, scp)
int code;
int sig;
struct sigcontext *scp;
{
sunSigIO++;
isItTimeToYield++;
}
/*
* ZOIDS should only ever be defined if SUN_WINDOWS is also defined.
*/
#ifdef ZOIDS
sunFbDataRec sunFbData[] = {
sunBW2Probe, "/dev/bwtwo0", neverProbed, 0, 0,
sunCG2CProbe, "/dev/cgtwo0", neverProbed, 0, 0,
sunCG4CProbe, "/dev/cgfour0", neverProbed, 0, 0,
};
#else ZOIDS
sunFbDataRec sunFbData[] = {
sunBW2Probe, "/dev/bwtwo0", neverProbed,
sunCG2CProbe, "/dev/cgtwo0", neverProbed,
sunCG4CProbe, "/dev/cgfour0", neverProbed,
};
#endif ZOIDS
/*
* NUMSCREENS is the number of supported frame buffers (i.e. the number of
* structures in sunFbData which have an actual probeProc).
*/
#define NUMSCREENS (sizeof(sunFbData)/sizeof(sunFbData[0]))
#define NUMDEVICES 2
fbFd sunFbs[NUMSCREENS]; /* Space for descriptors of open frame buffers */
static PixmapFormatRec formats[] = {
1, 1, BITMAP_SCANLINE_PAD, /* 1-bit deep */
8, 8, BITMAP_SCANLINE_PAD, /* 8-bit deep */
};
#define NUMFORMATS (sizeof formats)/(sizeof formats[0])
/*-
*-----------------------------------------------------------------------
* InitOutput --
* Initialize screenInfo for all actually accessible framebuffers.
* The
*
* Results:
* screenInfo init proc field set
*
* Side Effects:
* None
*
*-----------------------------------------------------------------------
*/
InitOutput(pScreenInfo, argc, argv)
ScreenInfo *pScreenInfo;
int argc;
char **argv;
{
int i, index, ac = argc;
char **av = argv;
int nonBlockConsole = 1;
while (ac--) {
if (!strcmp(*av,"-debug")) {
nonBlockConsole = 0;
break;
}
av++;
}
/*
* Writes to /dev/console can block - causing an
* excess of error messages to hang the server in
* deadlock. So.......
*/
if (nonBlockConsole && (fcntl(2, F_SETFL, O_NDELAY) < 0)) {
perror("fcntl");
ErrorF("InitOutput: can't put stderr in non-block mode\n");
}
pScreenInfo->imageByteOrder = IMAGE_BYTE_ORDER;
pScreenInfo->bitmapScanlineUnit = BITMAP_SCANLINE_UNIT;
pScreenInfo->bitmapScanlinePad = BITMAP_SCANLINE_PAD;
pScreenInfo->bitmapBitOrder = BITMAP_BIT_ORDER;
pScreenInfo->numPixmapFormats = NUMFORMATS;
for (i=0; i< NUMFORMATS; i++)
{
pScreenInfo->formats[i] = formats[i];
}
for (i = 0, index = 0; i < NUMSCREENS; i++) {
if ((* sunFbData[i].probeProc) (pScreenInfo, index, i, argc, argv)) {
/* This display exists OK */
index++;
} else {
/* This display can't be opened */
;
}
}
if (index == 0)
FatalError("Can't find any displays\n");
pScreenInfo->numScreens = index;
sunInitCursor();
signal(SIGWINCH, SIG_IGN);
}
/*-
*-----------------------------------------------------------------------
* InitInput --
* Initialize all supported input devices...what else is there
* besides pointer and keyboard?
*
* Results:
* None.
*
* Side Effects:
* Two DeviceRec's are allocated and registered as the system pointer
* and keyboard devices.
*
*-----------------------------------------------------------------------
*/
/*ARGSUSED*/
InitInput(argc, argv)
int argc;
char **argv;
{
DevicePtr p, k;
static int zero = 0;
p = AddInputDevice(sunMouseProc, TRUE);
k = AddInputDevice(sunKbdProc, TRUE);
RegisterPointerDevice(p, MOTION_BUFFER_SIZE);
RegisterKeyboardDevice(k);
signal(SIGIO, SigIOHandler);
SetInputCheck (&zero, &isItTimeToYield);
}
/*-
*-----------------------------------------------------------------------
* sunQueryBestSize --
* Supposed to hint about good sizes for things.
*
* Results:
* Perhaps change *pwidth (Height irrelevant)
*
* Side Effects:
* None.
*
*-----------------------------------------------------------------------
*/
/*ARGSUSED*/
void
sunQueryBestSize(class, pwidth, pheight)
int class;
short *pwidth;
short *pheight;
{
unsigned width, test;
switch(class)
{
case CursorShape:
case TileShape:
case StippleShape:
width = *pwidth;
if (width > 0) {
/* Return the closes power of two not less than what they gave me */
test = 0x80000000;
/* Find the highest 1 bit in the width given */
while(!(test & width))
test >>= 1;
/* If their number is greater than that, bump up to the next
* power of two */
if((test - 1) & width)
test <<= 1;
*pwidth = test;
}
/* We don't care what height they use */
break;
}
}
/*-
*-----------------------------------------------------------------------
* sunScreenInit --
* Things which must be done for all types of frame buffers...
* Should be called last of all.
*
* Results:
* None.
*
* Side Effects:
* The graphics context for the screen is created. The CreateGC,
* CreateWindow and ChangeWindowAttributes vectors are changed in
* the screen structure.
*
* Both a BlockHandler and a WakeupHandler are installed for the
* first screen. Together, these handlers implement autorepeat
* keystrokes on the Sun.
*
*-----------------------------------------------------------------------
*/
void
sunScreenInit (pScreen)
ScreenPtr pScreen;
{
fbFd *fb;
DrawablePtr pDrawable;
extern void sunBlockHandler();
extern void sunWakeupHandler();
static autoRepeatHandlersInstalled = FALSE;
static ScreenPtr autoRepeatScreen;
fb = &sunFbs[pScreen->myNum];
/*
* Prepare the GC for cursor functions on this screen.
* Do this before setting interceptions to avoid looping when
* putting down the cursor...
*/
pDrawable = (DrawablePtr)(pScreen->devPrivate);
fb->pGC = CreateScratchGC (pDrawable->pScreen, pDrawable->depth);
/*
* By setting graphicsExposures false, we prevent any expose events
* from being generated in the CopyArea requests used by the cursor
* routines.
*/
fb->pGC->graphicsExposures = FALSE;
/*
* Preserve the "regular" functions
*/
fb->CreateGC = pScreen->CreateGC;
fb->CreateWindow = pScreen->CreateWindow;
fb->ChangeWindowAttributes = pScreen->ChangeWindowAttributes;
fb->GetImage = pScreen->GetImage;
fb->GetSpans = pScreen->GetSpans;
/*
* Interceptions
*/
pScreen->CreateGC = sunCreateGC;
pScreen->CreateWindow = sunCreateWindow;
pScreen->ChangeWindowAttributes = sunChangeWindowAttributes;
pScreen->QueryBestSize = sunQueryBestSize;
pScreen->GetImage = sunGetImage;
pScreen->GetSpans = sunGetSpans;
/*
* Cursor functions
*/
pScreen->RealizeCursor = sunRealizeCursor;
pScreen->UnrealizeCursor = sunUnrealizeCursor;
pScreen->DisplayCursor = sunDisplayCursor;
pScreen->SetCursorPosition = sunSetCursorPosition;
pScreen->CursorLimits = sunCursorLimits;
pScreen->PointerNonInterestBox = sunPointerNonInterestBox;
pScreen->ConstrainCursor = sunConstrainCursor;
pScreen->RecolorCursor = sunRecolorCursor;
/*
* Block/Unblock handlers
*/
if (autoRepeatHandlersInstalled == FALSE) {
autoRepeatScreen = pScreen;
autoRepeatHandlersInstalled = TRUE;
}
if (pScreen == autoRepeatScreen) {
pScreen->BlockHandler = sunBlockHandler;
pScreen->WakeupHandler = sunWakeupHandler;
}
}
extern char *getenv();
/*-
*-----------------------------------------------------------------------
* nthdev --
* Return the nth device in a colon-separated list of devices.
* n is 0-origin.
*
* Results:
* A pointer to a STATIC string which is the device name.
*
* Side Effects:
* None.
*
*-----------------------------------------------------------------------
*/
static char *
nthdev (dList, n)
register char *dList; /* Colon-separated device names */
int n; /* Device number wanted */
{
char *result;
static char returnstring[100];
while (n--) {
while (*dList && *dList != ':') {
dList++;
}
}
if (*dList) {
register char *cp = dList;
while (*cp && *cp != ':') {
cp++;
}
result = returnstring;
strncpy (result, dList, cp - dList);
result[cp - dList] = '\0';
} else {
result = (char *)0;
}
return (result);
}
/*-
*-----------------------------------------------------------------------
* sunOpenFrameBuffer --
* Open a frame buffer according to several rules. If running under
* overview and we're set up for it, use the device given in the
* PARENT envariable and note that the screen is under overview.
* Else find the device to use by looking in the sunFbData table,
* an XDEVICE envariable, a -dev switch or using /dev/fb if trying
* to open screen 0 and all else has failed.
*
* Results:
* The fd of the framebuffer.
*
* Side Effects:
*
*-----------------------------------------------------------------------
*/
int
sunOpenFrameBuffer(expect, pfbType, index, fbNum, argc, argv)
int expect; /* The expected type of framebuffer */
struct fbtype *pfbType; /* Place to store the fb info */
int fbNum; /* Index into the sunFbData array */
int index; /* Screen index */
int argc; /* Command-line arguments... */
char **argv; /* ... */
{
char *name=(char *)0;
int i; /* Index into argument list */
int fd = -1; /* Descriptor to device */
static int devFbUsed=FALSE; /* true if /dev/fb has been used for a */
/* screen already */
static Bool inited = FALSE;
static char *xdevice; /* string of devices to use from environ */
static char *devsw; /* string of devices from args */
sunFbs[index].parent = FALSE;
if (!inited) {
xdevice = devsw = (char *)NULL;
xdevice = getenv (XDEVICE);
/*
* Look for an argument of the form -dev <device-string>
* If such a one is found place the <device-string> in devsw.
*/
for (i = 1; i < argc; i++) {
if ((strcmp(argv[i], "-dev") == 0) && (i + 1 < argc)) {
devsw = argv[i+1];
break;
}
}
inited = TRUE;
}
/*
* Attempt to find a file name for the frame buffer
*/
/*
* First see if any device was given on the command line.
* If one was and the device is both readable and writeable,
* set 'name' to it, else set it to NULL.
*/
if (devsw == (char *)NULL ||
(name = nthdev (devsw, index)) == (char *)NULL ||
(access (name, R_OK | W_OK) != 0) ||
(strcmp(name, sunFbData[fbNum].devName) != 0)) {
name = (char *)NULL;
}
/*
* If we still don't have a device for this screen, check the
* environment variable for one. If one was given, stick its
* path in name and check its accessibility. If it's not
* properly accessible, then reset the name to NULL to force the
* checking of the sunFbData array.
*/
if (devsw == (char *)NULL && name == (char *)NULL &&
xdevice != (char *)NULL &&
(name = nthdev(xdevice, index)) != (char *)NULL &&
(access (name, R_OK | W_OK) != 0)) {
name = (char *)NULL;
}
/*
* Take the device given in the frame buffer description
* and see if it exists and is accessible. If it does/is,
* we will use it, as long as no other device was given.
*/
if (devsw == (char *)NULL && name == (char *)NULL &&
access(sunFbData[fbNum].devName, (R_OK | W_OK)) == 0) {
name = sunFbData[fbNum].devName;
}
/*
* If we still have nothing and have yet to use "/dev/fb" for
* a screen, default the name to be "/dev/fb"
*/
if (devsw == (char *)NULL && name == (char *)NULL && !devFbUsed) {
name = "/dev/fb";
}
if (name != (char *) NULL && sunUseSunWindows()) {
#ifdef SUN_WINDOWS
/*
* Running X in coexistence with SunWindows.
*
* This section of code enables X to run with SunWindows. This is
* accomplished by opening up screens and windows in the SunWindows
* style and accepting input events from them. However, since the X
* graphics libraries want a raw framebuffer, we open the
* framebuffer of the current screen and return that. So we get
* input from SunWindows but send output to the raw framebuffer.
*/
char *parent = getenv("WINDOW_PARENT");
struct screen sc;
int winFd;
int parentFd;
int framebufferFd;
Rect r;
static struct screen newScreen;
struct inputmask inputMask;
Bool keepParent = FALSE;
/*
* If no device was specified on the command line, open the window
* specified in WINDOW_PARENT. If a device was specified, open a
* new screen on that device and use it as a parent window.
*/
if ( devsw ) {
bzero( (caddr_t)&newScreen, sizeof(newScreen) );
strcpy( newScreen.scr_fbname, name );
newScreen.scr_flags |= SCR_TOGGLEENABLE;
if ( (parentFd = win_screennew( &newScreen )) < 0 ) {
ErrorF( "sunOpenFrameBuffer: Can't open new screen on %s.\n",
name );
return( -1 );
}
keepParent = TRUE;
} else {
if ((parentFd = open(parent, 2, 0)) < 0) {
ErrorF("sunOpenFrameBuffer: Can't open parent %s.\n", parent);
return (-1);
}
}
if ((winFd = win_getnewwindow()) < 0) {
ErrorF("sunOpenFrameBuffer: Can't open a new window.\n");
close( parentFd );
return (-1);
}
/* link the new window into the window hierarchy */
bzero((caddr_t) & r, sizeof r);
win_getrect(parentFd, &r);
win_setrect(winFd, &r);
win_setlink(winFd, WL_PARENT, win_fdtonumber(parentFd));
win_setlink(winFd, WL_OLDERSIB, win_getlink(parentFd, WL_TOPCHILD));
sunFbs[index].parent = TRUE;
/*
* We would like to close the parent window here, since it's no
* longer needed. However, in the case where the parent is really a
* screen, we have to keep it open, because closing a screen closes
* all the windows on that screen.
*/
if ( ! keepParent )
close(parentFd);
/*
* Express interest in SunView mouse events. Note: the win_insert
* must be AFTER setting the input mask in order to receive the
* initial LOC_WINENTER event.
*/
input_imnull(&inputMask);
inputMask.im_flags = IM_ASCII | IM_META | IM_NEGEVENT | IM_INTRANSIT;
#ifdef notdef
win_setinputcodebit(&inputMask, KBD_USE);
win_setinputcodebit(&inputMask, KBD_DONE);
#endif notdef
win_setinputcodebit(&inputMask, LOC_MOVE);
win_setinputcodebit(&inputMask, LOC_WINEXIT);
win_setinputcodebit(&inputMask, LOC_WINENTER);
win_setinputcodebit(&inputMask, MS_LEFT);
win_setinputcodebit(&inputMask, MS_MIDDLE);
win_setinputcodebit(&inputMask, MS_RIGHT);
win_set_pick_mask(winFd, &inputMask);
win_insert(winFd);
/*
* Determine the framebuffer name from the window's screen, then
* open it. Then do an FBIOGTYPE ioctl to determine its type.
*/
win_screenget( winFd, &sc );
if ((framebufferFd = open(sc.scr_fbname, O_RDWR, 0)) < 0) {
ErrorF("sunOpenFrameBuffer: can't open %s\n",sc.scr_fbname);
(void) close(winFd);
(void) close(parentFd);
return (-1);
}
if (ioctl(framebufferFd, FBIOGTYPE, pfbType) < 0) {
perror("sunOpenFrameBuffer");
(void) close(framebufferFd);
(void) close(winFd);
(void) close(parentFd);
return (-1);
}
if (pfbType->fb_type != expect) {
(void) close(framebufferFd);
(void) close(winFd);
(void) close(parentFd);
return (-1);
}
/*
* NDELAY only applies to "input" fds, or fds that can be
* read. sunwindows fds are read, while frame buffer fds aren't.
* That's why this fcntl is in the conditional compilation section.
*/
if (fcntl(winFd, F_SETFL, O_NDELAY) < 0) {
ErrorF("Can't set O_NDELAY on %s\n",name);
perror("sunOpenFrameBuffer");
(void) close(winFd);
return (-1);
}
fd = framebufferFd;
windowFd = winFd;
#else
ErrorF("Not configured to run inside SunWindows\n");
fd = -1;
#endif SUN_WINDOWS
} else if (name) {
fd = open(name, O_RDWR, 0);
if (fd < 0) {
return (-1);
}
if (ioctl(fd, FBIOGTYPE, pfbType) < 0) {
perror("sunOpenFrameBuffer");
(void) close(fd);
return (-1);
}
/* XXX - this is temporary 'cos the CG4 pretends its a BW2 */
if (strcmp(name, sunFbData[fbNum].devName) != 0 && pfbType->fb_type != expect) {
(void) close(fd);
return (-1);
}
}
if (name && strcmp (name, "/dev/fb") == 0) {
devFbUsed = TRUE;
}
return (fd);
}
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