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researchv9-SUN3(old)
/*-
* sunMouse.c --
* Functions for playing cat and mouse... sorry.
*
* Copyright (c) 1987 by the Regents of the University of California
*
* Permission to use, copy, modify, and distribute this
* software and its documentation for any purpose and without
* fee is hereby granted, provided that the above copyright
* notice appear in all copies. The University of California
* makes no representations about the suitability of this
* software for any purpose. It is provided "as is" without
* express or implied warranty.
*
*
*/
/************************************************************
Copyright 1987 by Sun Microsystems, Inc. Mountain View, CA.
All Rights Reserved
Permission to use, copy, modify, and distribute this
software and its documentation for any purpose and without
fee is hereby granted, provided that the above copyright no-
tice appear in all copies and that both that copyright no-
tice and this permission notice appear in supporting docu-
mentation, and that the names of Sun or MIT not be used in
advertising or publicity pertaining to distribution of the
software without specific prior written permission. Sun and
M.I.T. make no representations about the suitability of this
software for any purpose. It is provided "as is" without any
express or implied warranty.
SUN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FIT-
NESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SUN BE LI-
ABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH
THE USE OR PERFORMANCE OF THIS SOFTWARE.
********************************************************/
#ifndef lint
static char sccsid[] = "%W %G Copyright 1987 Sun Micro";
#endif
#define NEED_EVENTS
#include "sun.h"
typedef struct {
int bmask; /* Current button state */
Bool mouseMoved; /* Mouse has moved */
} SunMsPrivRec, *SunMsPrivPtr;
static void sunMouseCtrl();
static int sunMouseGetMotionEvents();
static Firm_event *sunMouseGetEvents();
static void sunMouseProcessEvent();
static void sunMouseDoneEvents();
static SunMsPrivRec sunMousePriv;
static PtrPrivRec sysMousePriv = {
-1, /* Descriptor to device */
sunMouseGetEvents, /* Function to read events */
sunMouseProcessEvent, /* Function to process an event */
sunMouseDoneEvents, /* When all the events have been */
/* handled, this function will be */
/* called. */
0, /* Current X coordinate of pointer */
0, /* Current Y coordinate */
NULL, /* Screen pointer is on */
(pointer)&sunMousePriv, /* Field private to device */
};
/*-
*-----------------------------------------------------------------------
* sunMouseProc --
* Handle the initialization, etc. of a mouse
*
* Results:
* none.
*
* Side Effects:
*
* Note:
* When using sunwindows, all input comes off a single fd, stored in the
* global windowFd. Therefore, only one device should be enabled and
* disabled, even though the application still sees both mouse and
* keyboard. We have arbitrarily chosen to enable and disable windowFd
* in the keyboard routine sunKbdProc rather than in sunMouseProc.
*
*-----------------------------------------------------------------------
*/
int
sunMouseProc (pMouse, what)
DevicePtr pMouse; /* Mouse to play with */
int what; /* What to do with it */
{
register int fd;
int format;
static int oformat;
BYTE map[4];
switch (what) {
case DEVICE_INIT:
if (pMouse != LookupPointerDevice()) {
ErrorF ("Cannot open non-system mouse");
return (!Success);
}
if (! sunUseSunWindows()) {
if (sysMousePriv.fd >= 0) {
fd = sysMousePriv.fd;
} else {
fd = open ("/dev/mouse", O_RDWR, 0);
if (fd < 0) {
Error ("Opening /dev/mouse");
return (!Success);
}
if (fcntl (fd, F_SETFL, (FNDELAY|FASYNC)) < 0
|| fcntl(fd, F_SETOWN, getpid()) < 0) {
perror("sunMouseProc");
ErrorF("Can't set up mouse on fd %d\n", fd);
}
sysMousePriv.fd = fd;
}
}
sysMousePriv.pScreen = &screenInfo.screen[0];
sysMousePriv.x = sysMousePriv.pScreen->width / 2;
sysMousePriv.y = sysMousePriv.pScreen->height / 2;
sunMousePriv.bmask = 0;
sunMousePriv.mouseMoved = FALSE;
pMouse->devicePrivate = (pointer) &sysMousePriv;
pMouse->on = FALSE;
map[1] = 1;
map[2] = 2;
map[3] = 3;
InitPointerDeviceStruct(
pMouse, map, 3, sunMouseGetMotionEvents, sunMouseCtrl);
break;
case DEVICE_ON:
if (! sunUseSunWindows()) {
if (ioctl (((PtrPrivPtr)pMouse->devicePrivate)->fd,
VUIDGFORMAT, &oformat) < 0) {
Error ("VUIDGFORMAT");
return(!Success);
}
format = VUID_FIRM_EVENT;
if (ioctl (((PtrPrivPtr)pMouse->devicePrivate)->fd,
VUIDSFORMAT, &format) < 0) {
Error ("VUIDSFORMAT");
return(!Success);
}
AddEnabledDevice (((PtrPrivPtr)pMouse->devicePrivate)->fd);
}
pMouse->on = TRUE;
break;
case DEVICE_CLOSE:
if (! sunUseSunWindows()) {
if (ioctl (((PtrPrivPtr)pMouse->devicePrivate)->fd,
VUIDSFORMAT, &oformat) < 0) {
Error ("VUIDSFORMAT");
}
}
break;
case DEVICE_OFF:
pMouse->on = FALSE;
if (! sunUseSunWindows()) {
RemoveEnabledDevice (((PtrPrivPtr)pMouse->devicePrivate)->fd);
}
break;
}
return (Success);
}
/*-
*-----------------------------------------------------------------------
* sunMouseCtrl --
* Alter the control parameters for the mouse. Since acceleration
* etc. is done from the PtrCtrl record in the mouse's device record,
* there's nothing to do here.
*
* Results:
* None.
*
* Side Effects:
* None.
*
*-----------------------------------------------------------------------
*/
static void
sunMouseCtrl (pMouse)
DevicePtr pMouse;
{
}
/*-
*-----------------------------------------------------------------------
* sunMouseGetMotionEvents --
* Return the (number of) motion events in the "motion history
* buffer" (snicker) between the given times.
*
* Results:
* The number of events stuffed.
*
* Side Effects:
* The relevant xTimecoord's are stuffed in the passed memory.
*
*-----------------------------------------------------------------------
*/
static int
sunMouseGetMotionEvents (buff, start, stop)
CARD32 start, stop;
xTimecoord *buff;
{
return 0;
}
/*-
*-----------------------------------------------------------------------
* sunMouseGetEvents --
* Return the events waiting in the wings for the given mouse.
*
* Results:
* A pointer to an array of Firm_events or (Firm_event *)0 if no events
* The number of events contained in the array.
*
* Side Effects:
* None.
*-----------------------------------------------------------------------
*/
static Firm_event *
sunMouseGetEvents (pMouse, pNumEvents)
DevicePtr pMouse; /* Mouse to read */
int *pNumEvents; /* Place to return number of events */
{
int nBytes; /* number of bytes of events available. */
register PtrPrivPtr pPriv;
static Firm_event evBuf[MAXEVENTS]; /* Buffer for Firm_events */
pPriv = (PtrPrivPtr) pMouse->devicePrivate;
nBytes = read (pPriv->fd, evBuf, sizeof(evBuf));
if (nBytes < 0) {
if (errno == EWOULDBLOCK) {
*pNumEvents = 0;
} else {
Error ("Reading mouse");
FatalError ("Could not read from mouse");
}
} else {
*pNumEvents = nBytes / sizeof (Firm_event);
}
return (evBuf);
}
/*-
*-----------------------------------------------------------------------
* MouseAccelerate --
* Given a delta and a mouse, return the acceleration of the delta.
*
* Results:
* The corrected delta
*
* Side Effects:
* None.
*
*-----------------------------------------------------------------------
*/
static short
MouseAccelerate (pMouse, delta)
DevicePtr pMouse;
int delta;
{
register int sgn = sign(delta);
register PtrCtrl *pCtrl;
delta = abs(delta);
pCtrl = &((DeviceIntPtr) pMouse)->u.ptr.ctrl;
if (delta > pCtrl->threshold) {
return ((short) (sgn * (pCtrl->threshold +
((delta - pCtrl->threshold) * pCtrl->num) /
pCtrl->den)));
} else {
return ((short) (sgn * delta));
}
}
/*-
*-----------------------------------------------------------------------
* sunMouseProcessEvent --
* Given a Firm_event for a mouse, pass it off the the dix layer
* properly converted...
*
* Results:
* None.
*
* Side Effects:
* The cursor may be redrawn...? devPrivate/x/y will be altered.
*
*-----------------------------------------------------------------------
*/
static void
sunMouseProcessEvent (pMouse, fe)
DevicePtr pMouse; /* Mouse from which the event came */
Firm_event *fe; /* Event to process */
{
int index; /* screen index */
xEvent xE;
register PtrPrivPtr pPriv; /* Private data for pointer */
register SunMsPrivPtr pSunPriv; /* Private data for mouse */
register int bmask; /* Temporary button mask */
pPriv = (PtrPrivPtr)pMouse->devicePrivate;
pSunPriv = (SunMsPrivPtr) pPriv->devPrivate;
xE.u.keyButtonPointer.time = TVTOMILLI(fe->time);
switch (fe->id) {
case MS_LEFT:
case MS_MIDDLE:
case MS_RIGHT:
/*
* A button changed state. Sometimes we will get two events
* for a single state change. Should we get a button event which
* reflects the current state of affairs, that event is discarded.
*
* Mouse buttons start at 1.
*/
xE.u.u.detail = (fe->id - MS_LEFT) + 1;
bmask = 1 << xE.u.u.detail;
if (fe->value == VKEY_UP) {
if (pSunPriv->bmask & bmask) {
xE.u.u.type = ButtonRelease;
pSunPriv->bmask &= ~bmask;
} else {
return;
}
} else {
if ((pSunPriv->bmask & bmask) == 0) {
xE.u.u.type = ButtonPress;
pSunPriv->bmask |= bmask;
} else {
return;
}
}
/*
* If the mouse has moved, we must update any interested client
* as well as DIX before sending a button event along.
*/
if (pSunPriv->mouseMoved) {
sunMouseDoneEvents (pMouse, FALSE);
}
break;
case LOC_X_DELTA:
/*
* When we detect a change in the mouse coordinates, we call
* the cursor module to move the cursor. It has the option of
* simply removing the cursor or just shifting it a bit.
* If it is removed, DIX will restore it before we goes to sleep...
*
* What should be done if it goes off the screen? Move to another
* screen? For now, we just force the pointer to stay on the
* screen...
*/
pPriv->x += MouseAccelerate (pMouse, fe->value);
/*
* Active Zaphod implementation:
* increment or decrement the current screen
* if the x is to the right or the left of
* the current screen.
*/
if (screenInfo.numScreens > 1 &&
(pPriv->x > pPriv->pScreen->width ||
pPriv->x < 0)) {
sunRemoveCursor();
/* disable color plane if it's current */
index = pPriv->pScreen->myNum;
(*sunFbs[index].EnterLeave) (pPriv->pScreen, 1);
if (pPriv->x < 0) {
if (pPriv->pScreen->myNum != 0)
(pPriv->pScreen)--;
else
pPriv->pScreen = &screenInfo.screen[screenInfo.numScreens -1];
pPriv->x += pPriv->pScreen->width;
}
else {
pPriv->x -= pPriv->pScreen->width;
if (pPriv->pScreen->myNum != screenInfo.numScreens -1)
(pPriv->pScreen)++;
else
pPriv->pScreen = &screenInfo.screen[0];
}
index = pPriv->pScreen->myNum;
/* enable color plane if new current screen */
(*sunFbs[index].EnterLeave) (pPriv->pScreen, 0);
}
if (!sunConstrainXY (&pPriv->x, &pPriv->y)) {
return;
}
NewCurrentScreen (pPriv->pScreen, pPriv->x, pPriv->y);
#ifdef SUN_ALL_MOTION
xE.u.u.type = MotionNotify;
sunMoveCursor (pPriv->pScreen, pPriv->x, pPriv->y);
break;
#else
((SunMsPrivPtr)pPriv->devPrivate)->mouseMoved = TRUE;
return;
#endif
case LOC_Y_DELTA:
/*
* For some reason, motion up generates a positive y delta
* and motion down a negative delta, so we must subtract
* here instead of add...
*/
pPriv->y -= MouseAccelerate (pMouse, fe->value);
if (!sunConstrainXY (&pPriv->x, &pPriv->y)) {
return;
}
#ifdef SUN_ALL_MOTION
xE.u.u.type = MotionNotify;
sunMoveCursor (pPriv->pScreen, pPriv->x, pPriv->y);
break;
#else
((SunMsPrivPtr)pPriv->devPrivate)->mouseMoved = TRUE;
return;
#endif SUN_ALL_MOTION
default:
FatalError ("sunMouseProcessEvent: unrecognized id\n");
break;
}
xE.u.keyButtonPointer.rootX = pPriv->x;
xE.u.keyButtonPointer.rootY = pPriv->y;
(* pMouse->processInputProc) (&xE, pMouse);
}
/*-
*-----------------------------------------------------------------------
* sunMouseDoneEvents --
* Finish off any mouse motions we haven't done yet. (At the moment
* this code is unused since we never save mouse motions as I'm
* unsure of the effect of getting a keystroke at a given [x,y] w/o
* having gotten a motion event to that [x,y])
*
* Results:
* None.
*
* Side Effects:
* A MotionNotify event may be generated.
*
*-----------------------------------------------------------------------
*/
/*ARGSUSED*/
static void
sunMouseDoneEvents (pMouse,final)
DevicePtr pMouse;
Bool final;
{
PtrPrivPtr pPriv;
SunMsPrivPtr pSunPriv;
xEvent xE;
pPriv = (PtrPrivPtr) pMouse->devicePrivate;
pSunPriv = (SunMsPrivPtr) pPriv->devPrivate;
if (pSunPriv->mouseMoved) {
sunMoveCursor (pPriv->pScreen, pPriv->x, pPriv->y);
xE.u.keyButtonPointer.rootX = pPriv->x;
xE.u.keyButtonPointer.rootY = pPriv->y;
xE.u.keyButtonPointer.time = lastEventTime;
xE.u.u.type = MotionNotify;
(* pMouse->processInputProc) (&xE, pMouse);
pSunPriv->mouseMoved = FALSE;
}
}
#ifdef SUN_WINDOWS
/*
* Process a sunwindows mouse event. The possible events are
* LOC_MOVE
* MS_LEFT
* MS_MIDDLE
* MS_RIGHT
*/
void
sunMouseProcessEventSunWin(pMouse,se)
DeviceRec *pMouse;
register struct inputevent *se;
{
xEvent xE;
register int bmask; /* Temporary button mask */
register PtrPrivPtr pPriv; /* Private data for pointer */
register SunMsPrivPtr pSunPriv; /* Private data for mouse */
pPriv = (PtrPrivPtr)pMouse->devicePrivate;
pSunPriv = (SunMsPrivPtr) pPriv->devPrivate;
xE.u.keyButtonPointer.time = TVTOMILLI(event_time(se));
switch (event_id(se)) {
case MS_LEFT:
case MS_MIDDLE:
case MS_RIGHT:
/*
* A button changed state. Sometimes we will get two events
* for a single state change. Should we get a button event which
* reflects the current state of affairs, that event is discarded.
*
* Mouse buttons start at 1.
*/
xE.u.u.detail = (event_id(se) - MS_LEFT) + 1;
bmask = 1 << xE.u.u.detail;
if (win_inputnegevent(se)) {
if (pSunPriv->bmask & bmask) {
xE.u.u.type = ButtonRelease;
pSunPriv->bmask &= ~bmask;
} else {
return;
}
} else {
if ((pSunPriv->bmask & bmask) == 0) {
xE.u.u.type = ButtonPress;
pSunPriv->bmask |= bmask;
} else {
return;
}
}
break;
case LOC_MOVE:
xE.u.u.type = MotionNotify;
xE.u.u.detail = 0;
pPriv->x = event_x(se);
pPriv->y = event_y(se);
if (!sunConstrainXY (&pPriv->x, &pPriv->y)) {
return;
}
sunMoveCursor (pPriv->pScreen, pPriv->x, pPriv->y);
if ((pPriv->x != event_x(se)) || (pPriv->y != event_y(se))) {
/*
* We constrained the pointer motion. Tell the pointer
* where it really needs to be.
*/
win_setmouseposition(windowFd, pPriv->x, pPriv->y);
}
break;
default:
FatalError ("sunMouseProcessEventSunWin: unrecognized id\n");
break;
}
xE.u.keyButtonPointer.rootX = event_x(se);
xE.u.keyButtonPointer.rootY = event_y(se);
(* pMouse->processInputProc) (&xE, pMouse);
}
#endif SUN_WINDOWS
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