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1.1 root 1: #include <jerq.h>
2: ptinrect(p, r)
3: Point p;
4: Rectangle r;
5: {
6: return(p.x>=r.origin.x && p.x<r.corner.x
7: && p.y>=r.origin.y && p.y<r.corner.y);
8: }
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