Annotation of researchv9/jerq/src/lib/j/texture.c, revision 1.1.1.1

1.1       root        1: #include <jerq.h>
                      2: 
                      3: texture(b, r, t, c)
                      4:        Bitmap *b;
                      5:        Rectangle r;
                      6:        Texture *t;
                      7:        Code c;
                      8: {
                      9:        Texture32 local;
                     10:        register short *dest=(short *)&local;
                     11:        register short *ssrc=(short *)t;
                     12:        register int i;
                     13: 
                     14:        i=16;
                     15:        do{
                     16:                *dest= *ssrc;
                     17:                *(dest+1)= *ssrc;
                     18:                *((int *)(dest+32))= *((int *)dest);
                     19:                ssrc++;
                     20:                dest+=2;
                     21:        }while(--i>0);
                     22:        texture32(b, r, &local, c);
                     23: }

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