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1.1 ! root 1: #include <jerq.h> ! 2: #include "layer.h" ! 3: /*ARGSUSED*/ ! 4: static void ! 5: Ltexture(l, r, db, fp, o) ! 6: Layer *l; ! 7: Rectangle r; ! 8: Bitmap *db; ! 9: register struct{ ! 10: Word *map; ! 11: Code f; ! 12: }*fp; ! 13: Obscured *o; ! 14: { ! 15: texture(db, r, fp->map, fp->f); ! 16: } ! 17: ltexture(l, r, map, f) ! 18: Layer *l; ! 19: Rectangle r; ! 20: Word *map; ! 21: Code f; ! 22: { ! 23: layerop(l, Ltexture, r, map, f); ! 24: }
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