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researchv9-SUN3(old)
#include <jerq.h>
#include "layer.h"
/*ARGSUSED*/
static void
Ltexture(l, r, db, fp, o)
Layer *l;
Rectangle r;
Bitmap *db;
register struct{
Word *map;
Code f;
}*fp;
Obscured *o;
{
texture(db, r, fp->map, fp->f);
}
ltexture(l, r, map, f)
Layer *l;
Rectangle r;
Word *map;
Code f;
{
layerop(l, Ltexture, r, map, f);
}
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