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1.1 root 1: #include "frame.h"
2:
3: frinit(f, r, ft, b)
4: register Frame *f;
5: Rectangle r;
6: register Font *ft;
7: Bitmap *b;
8: {
9: register i, max;
10: f->font=ft;
11: f->maxtab=8*ft->info['1'].width;
12: max=0;
13: for(i=0; i<ft->n; i++)
14: if(ft->info[i].width>max)
15: max=ft->info[i].width;
16: f->maxcharwid=max;
17: f->nbox=f->nalloc=0;
18: f->nchars=f->nlines=0;
19: f->p0=f->p1=0;
20: f->box=0;
21: f->lastlinefull=1;
22: frsetrects(f, r, b);
23: }
24: frsetrects(f, r, b)
25: register Frame *f;
26: Rectangle r;
27: Bitmap *b;
28: {
29: f->b=b;
30: f->entire=f->r=r;
31: f->r.corner.y-=(r.corner.y-r.origin.y)%f->font->height;
32: f->left=r.origin.x+1;
33: f->maxlines=(r.corner.y-r.origin.y)/f->font->height;
34: }
35: frclear(f)
36: register Frame *f;
37: {
38: if(f->nbox)
39: delbox(f, 0, f->nbox-1);
40: gcfree(f->box);
41: f->box=0;
42: }
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