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researchv9-SUN3(old)
#include <jerq.h>
extern Bitmap *bp;
extern Rectangle rect, windowrect();
extern Cursor deadmouse, target;
Rectangle
findproc(flag)
{
Rectangle r;
Point mpos;
cursswitch(&target);
Jscreengrab();
while(!button123())
wait(MOUSE);
mpos = add(mouse.xy, Joffset);
while(button123())
wait(MOUSE);
Jscreenrelease();
cursswitch(&deadmouse);
return windowrect(mpos, flag);
}
Rectangle
kbdrect()
{
extern Point kbdp;
Rectangle r;
r=Drect; r.origin.y=r.corner.y-fontheight(&defont)-4;
kbdp=add(r.origin,Pt(2,3));
return r;
}
checkshape(flag)
{
Rectangle r, s;
if (flag || (P->state & RESHAPED)) {
P->state &= ~RESHAPED;
r = kbdrect();
s = Drect; s.corner.y = r.origin.y;
rectf(&display, r, F_STORE);
}
}
flash(r)
Rectangle r;
{
if (r.corner.x > r.origin.x && r.corner.y > r.origin.y) {
bp = &Jfscreen;
rect = r;
} else
bp = (Bitmap *)0;
if (bp) {
visible(0);
Jscreengrab();
rectf(bp, r, F_XOR); sleep(20); rectf(bp, r, F_XOR);
Jscreenrelease();
visible(1);
}
}
visible(flag)
{
/*
static Rectangle prevrect;
static int state = 1;
if (state == flag)
return;
else if (flag)
state = 1, reshape(prevrect), checkshape(1);
else if (bp && rectXrect(P->layer->rect, rect))
state = 0, prevrect = P->layer->rect, reshape(Rect(0,0,0,0));
*/
}
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