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1.1 root 1: Welcome to nastyroids, the fun game for filling the hours spent
2: waiting for compiles, test runs, troffs, prints, and so forth.
3:
4: You, the hero, are the little pointy thing in the middle.
5: The enemy are those jaggedies floating about. If one of them
6: floats too close to you, you will be smashed. You may be able to
7: avoid this fate and acquire valuable Points by using the controls.
8: The middle button shoots tiny but deadly projectiles at the horrid
9: jaggedies. When you hit a giant jaggedy you get a whole point,
10: and the giant jaggedy splits into two middling jaggedies. If you
11: hit a middling jaggedy, you get two points, and the jaggedy splits
12: into two tiny jaggedies. Hitting a tiny jaggedy destroys it,
13: and gets you five points.
14:
15: While you hold the left button down, the pointy you will rotate left.
16: While you hold the right button down, the pointy you will rotate right.
17: Should you hold both of these buttons down, a tiny motivator thrusts you
18: in the direction you are pointing.
19:
20: Artificial aids are available should life become too hectic.
21: Pushing the `c' key turns on the stupid yet powerful battle computer
22: and lights the `C' status panel.
23: The stupid yet powerful battle computer decides which jaggedies will
24: run into you, and tries to kill them. Pushing the `s' key turns on
25: the incredibly powerful screens, and lights the `S' status panel.
26: Whenever the screens sense a nearby threat, they destroy it.
27: This is very protective, but costs six points. Pushing the `r'
28: key turns off the artificial aids, and clears the status panels.
29: You can still use the controls while the aids are on, but the
30: stupid aids will take over if they sense danger, correctly or not.
31: The stupid artificial aids don't work well unless the little pointy
32: thing is at rest.
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