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researchv9-SUN3(old)
#include <jerq.h>
#define PADS_TERM
#include "../pads.pri"
long assertf();
#define ASSERT
#define assert(e) ( assertf( (long) (e) ) )
#define salloc(s) ((struct s*) Alloc(sizeof(struct s)) )
typedef unsigned char uchar;
typedef int (*PFI)();
typedef long (*PFL)();
typedef char (*PFC)();
typedef struct Line {
long object;
Index carte;
unsigned char ptop;
unsigned char phit;
Attrib attributes;
/* ***************************** */
char *text;
long key;
Rectangle rect;
struct Line *down;
struct Line *up;
} Line;
typedef struct Pad {
long object;
Index carte;
unsigned char ptop;
unsigned char phit;
Attrib attributes;
/* ***************************** */
struct Pad *front;
struct Pad *back;
Rectangle rect;
Rectangle srect;
char *name;
Line sentinel;
long selkey;
short lo;
short hi;
short ticks;
short tabs;
} Pad ;
typedef struct Selection {
Pad *pad;
Line *line;
} Selection;
typedef struct Entry {
char *text;
int (*action)();
long opand;
struct Script *script;
} Entry;
typedef struct Script{
Entry *(*generator)();
int (*limits)();
struct Script *more;
Index cindex; /* bogus! bogus! bogus! */
short items;
short width;
short prevtop;
short prevhit;
} Script;
Entry *ScriptHit();
typedef enum Cover { CLEAR, PARTIAL, COMPLETE } Cover;
extern Selection Selected; /* selected line */
extern Pad *Current; /* current pad */
extern long HostObject; /* global arg to HostAction(Index) */
extern long HostParent; /* and its pad's object */
extern short Scrolly; /* suggest middle for Paint() */
extern Point Zpoint;
extern Rectangle ZRectangle;
extern Pad *DirtyPad;
#define BIGMEMORY 1
#define NOVICEUSER 2
int Configuration;
Point dxordy();
Rectangle boundrect();
Rectangle moverect();
Rectangle scrollbar();
Rectangle canon();
char *strcpy();
char *strdupl();
char *strcat();
char *itoa();
char *Alloc();
char *GCAlloc();
char *IndexToStr();
Carte *IndexToCarte();
int DeletePick();
int DeletePad();
int Move();
int CutLine();
int Sever();
int Reshape();
int HostAction();
int HostNumeric();
int FoldToggle();
Pad *New();
Pad *PickPad();
Pad *PidToPad();
Entry *TitleEntry();
Entry *FoldEntry();
extern Cursor Danger;
extern Cursor Bullseye;
extern Cursor NoMemory;
extern Cursor NoGCMemory;
extern Cursor Coffee;
extern Cursor HostBusy;
extern Texture Arrow;
extern Cursor *Pcursor;
extern Index CIndex;
#define butts (mouse.buttons&07)
#define BUTT1 4
#define BUTT2 2
#define BUTT3 1
typedef struct RectList RectList ;
struct RectList {
Rectangle *rp;
RectList *more;
};
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