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1.1 ! root 1: #include "jerq.h" ! 2: ! 3: #define FLASHED 2 ! 4: ! 5: int flash() { ! 6: return FLASHED; ! 7: } ! 8: ! 9: unflash() {} ! 10: ! 11: savechar(f,c,p) ! 12: int f; ! 13: Point p; ! 14: char c; ! 15: {} ! 16: ! 17: saveline(p,q,t) ! 18: Point p,q; ! 19: Word t; ! 20: {} ! 21: ! 22: savepoint(p) ! 23: Point p; ! 24: {} ! 25: ! 26: savereset() {}
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