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1.1 root 1: #include "jerq.h"
2:
3: #define FLASHED 2
4:
5: int flash() {
6: return FLASHED;
7: }
8:
9: unflash() {}
10:
11: savechar(f,c,p)
12: int f;
13: Point p;
14: char c;
15: {}
16:
17: saveline(p,q,t)
18: Point p,q;
19: Word t;
20: {}
21:
22: savepoint(p)
23: Point p;
24: {}
25:
26: savereset() {}
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