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1.1 root 1: /*
2: log returns the natural logarithm of its floating
3: point argument.
4:
5: The coefficients are #2705 from Hart & Cheney. (19.38D)
6:
7: It calls frexp.
8: */
9:
10: #include <errno.h>
11: #include <math.h>
12:
13: int errno;
14: double frexp();
15: static double log2 = 0.693147180559945309e0;
16: static double ln10 = 2.302585092994045684;
17: static double sqrto2 = 0.707106781186547524e0;
18: static double p0 = -.240139179559210510e2;
19: static double p1 = 0.309572928215376501e2;
20: static double p2 = -.963769093377840513e1;
21: static double p3 = 0.421087371217979714e0;
22: static double q0 = -.120069589779605255e2;
23: static double q1 = 0.194809660700889731e2;
24: static double q2 = -.891110902798312337e1;
25:
26: double
27: log(arg)
28: double arg;
29: {
30: double x,z, zsq, temp;
31: int exp;
32:
33: if(arg <= 0.) {
34: errno = EDOM;
35: return(-HUGE);
36: }
37: x = frexp(arg,&exp);
38: while(x<0.5) {
39: x = x*2;
40: exp = exp-1;
41: }
42: if(x<sqrto2) {
43: x = 2*x;
44: exp = exp-1;
45: }
46:
47: z = (x-1)/(x+1);
48: zsq = z*z;
49:
50: temp = ((p3*zsq + p2)*zsq + p1)*zsq + p0;
51: temp = temp/(((1.0*zsq + q2)*zsq + q1)*zsq + q0);
52: temp = temp*z + exp*log2;
53: return(temp);
54: }
55:
56: double
57: log10(arg)
58: double arg;
59: {
60:
61: return(log(arg)/ln10);
62: }
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