Annotation of sbbs/include/sdl/sdl_active.h, revision 1.1.1.2

1.1       root        1: /*
                      2:     SDL - Simple DirectMedia Layer
1.1.1.2 ! root        3:     Copyright (C) 1997-2006 Sam Lantinga
1.1       root        4: 
                      5:     This library is free software; you can redistribute it and/or
1.1.1.2 ! root        6:     modify it under the terms of the GNU Lesser General Public
1.1       root        7:     License as published by the Free Software Foundation; either
1.1.1.2 ! root        8:     version 2.1 of the License, or (at your option) any later version.
1.1       root        9: 
                     10:     This library is distributed in the hope that it will be useful,
                     11:     but WITHOUT ANY WARRANTY; without even the implied warranty of
                     12:     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
1.1.1.2 ! root       13:     Lesser General Public License for more details.
1.1       root       14: 
1.1.1.2 ! root       15:     You should have received a copy of the GNU Lesser General Public
        !            16:     License along with this library; if not, write to the Free Software
        !            17:     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
1.1       root       18: 
                     19:     Sam Lantinga
                     20:     [email protected]
                     21: */
                     22: 
                     23: /* Include file for SDL application focus event handling */
                     24: 
                     25: #ifndef _SDL_active_h
                     26: #define _SDL_active_h
                     27: 
1.1.1.2 ! root       28: #include "SDL_stdinc.h"
        !            29: #include "SDL_error.h"
        !            30: 
1.1       root       31: #include "begin_code.h"
                     32: /* Set up for C function definitions, even when using C++ */
                     33: #ifdef __cplusplus
                     34: extern "C" {
                     35: #endif
                     36: 
                     37: /* The available application states */
                     38: #define SDL_APPMOUSEFOCUS      0x01            /* The app has mouse coverage */
                     39: #define SDL_APPINPUTFOCUS      0x02            /* The app has input focus */
                     40: #define SDL_APPACTIVE          0x04            /* The application is active */
                     41: 
                     42: /* Function prototypes */
                     43: /* 
                     44:  * This function returns the current state of the application, which is a
                     45:  * bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
                     46:  * SDL_APPACTIVE.  If SDL_APPACTIVE is set, then the user is able to
                     47:  * see your application, otherwise it has been iconified or disabled.
                     48:  */
                     49: extern DECLSPEC Uint8 SDLCALL SDL_GetAppState(void);
                     50: 
                     51: 
                     52: /* Ends C function definitions when using C++ */
                     53: #ifdef __cplusplus
                     54: }
                     55: #endif
                     56: #include "close_code.h"
                     57: 
                     58: #endif /* _SDL_active_h */

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