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1.1 ! root 1: /* ! 2: SDL - Simple DirectMedia Layer ! 3: Copyright (C) 1997-2004 Sam Lantinga ! 4: ! 5: This library is free software; you can redistribute it and/or ! 6: modify it under the terms of the GNU Library General Public ! 7: License as published by the Free Software Foundation; either ! 8: version 2 of the License, or (at your option) any later version. ! 9: ! 10: This library is distributed in the hope that it will be useful, ! 11: but WITHOUT ANY WARRANTY; without even the implied warranty of ! 12: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ! 13: Library General Public License for more details. ! 14: ! 15: You should have received a copy of the GNU Library General Public ! 16: License along with this library; if not, write to the Free ! 17: Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ! 18: ! 19: Sam Lantinga ! 20: [email protected] ! 21: */ ! 22: ! 23: #ifdef SAVE_RCSID ! 24: static char rcsid = ! 25: "@(#) $Id: SDL_joystick.h,v 1.1.1.1 2005/11/18 23:23:29 rswindell Exp $"; ! 26: #endif ! 27: ! 28: /* Include file for SDL joystick event handling */ ! 29: ! 30: #ifndef _SDL_joystick_h ! 31: #define _SDL_joystick_h ! 32: ! 33: #include "SDL_types.h" ! 34: ! 35: #include "begin_code.h" ! 36: /* Set up for C function definitions, even when using C++ */ ! 37: #ifdef __cplusplus ! 38: extern "C" { ! 39: #endif ! 40: ! 41: /* In order to use these functions, SDL_Init() must have been called ! 42: with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system ! 43: for joysticks, and load appropriate drivers. ! 44: */ ! 45: ! 46: /* The joystick structure used to identify an SDL joystick */ ! 47: struct _SDL_Joystick; ! 48: typedef struct _SDL_Joystick SDL_Joystick; ! 49: ! 50: ! 51: /* Function prototypes */ ! 52: /* ! 53: * Count the number of joysticks attached to the system ! 54: */ ! 55: extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); ! 56: ! 57: /* ! 58: * Get the implementation dependent name of a joystick. ! 59: * This can be called before any joysticks are opened. ! 60: * If no name can be found, this function returns NULL. ! 61: */ ! 62: extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index); ! 63: ! 64: /* ! 65: * Open a joystick for use - the index passed as an argument refers to ! 66: * the N'th joystick on the system. This index is the value which will ! 67: * identify this joystick in future joystick events. ! 68: * ! 69: * This function returns a joystick identifier, or NULL if an error occurred. ! 70: */ ! 71: extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index); ! 72: ! 73: /* ! 74: * Returns 1 if the joystick has been opened, or 0 if it has not. ! 75: */ ! 76: extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); ! 77: ! 78: /* ! 79: * Get the device index of an opened joystick. ! 80: */ ! 81: extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick); ! 82: ! 83: /* ! 84: * Get the number of general axis controls on a joystick ! 85: */ ! 86: extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick); ! 87: ! 88: /* ! 89: * Get the number of trackballs on a joystick ! 90: * Joystick trackballs have only relative motion events associated ! 91: * with them and their state cannot be polled. ! 92: */ ! 93: extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick); ! 94: ! 95: /* ! 96: * Get the number of POV hats on a joystick ! 97: */ ! 98: extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick); ! 99: ! 100: /* ! 101: * Get the number of buttons on a joystick ! 102: */ ! 103: extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick); ! 104: ! 105: /* ! 106: * Update the current state of the open joysticks. ! 107: * This is called automatically by the event loop if any joystick ! 108: * events are enabled. ! 109: */ ! 110: extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); ! 111: ! 112: /* ! 113: * Enable/disable joystick event polling. ! 114: * If joystick events are disabled, you must call SDL_JoystickUpdate() ! 115: * yourself and check the state of the joystick when you want joystick ! 116: * information. ! 117: * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. ! 118: */ ! 119: extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); ! 120: ! 121: /* ! 122: * Get the current state of an axis control on a joystick ! 123: * The state is a value ranging from -32768 to 32767. ! 124: * The axis indices start at index 0. ! 125: */ ! 126: extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis); ! 127: ! 128: /* ! 129: * Get the current state of a POV hat on a joystick ! 130: * The return value is one of the following positions: ! 131: */ ! 132: #define SDL_HAT_CENTERED 0x00 ! 133: #define SDL_HAT_UP 0x01 ! 134: #define SDL_HAT_RIGHT 0x02 ! 135: #define SDL_HAT_DOWN 0x04 ! 136: #define SDL_HAT_LEFT 0x08 ! 137: #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) ! 138: #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) ! 139: #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) ! 140: #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) ! 141: /* ! 142: * The hat indices start at index 0. ! 143: */ ! 144: extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat); ! 145: ! 146: /* ! 147: * Get the ball axis change since the last poll ! 148: * This returns 0, or -1 if you passed it invalid parameters. ! 149: * The ball indices start at index 0. ! 150: */ ! 151: extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy); ! 152: ! 153: /* ! 154: * Get the current state of a button on a joystick ! 155: * The button indices start at index 0. ! 156: */ ! 157: extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button); ! 158: ! 159: /* ! 160: * Close a joystick previously opened with SDL_JoystickOpen() ! 161: */ ! 162: extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick); ! 163: ! 164: ! 165: /* Ends C function definitions when using C++ */ ! 166: #ifdef __cplusplus ! 167: } ! 168: #endif ! 169: #include "close_code.h" ! 170: ! 171: #endif /* _SDL_joystick_h */
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