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1.1 root 1: /*
2: SDL - Simple DirectMedia Layer
3: Copyright (C) 1997-2004 Sam Lantinga
4:
5: This library is free software; you can redistribute it and/or
6: modify it under the terms of the GNU Library General Public
7: License as published by the Free Software Foundation; either
8: version 2 of the License, or (at your option) any later version.
9:
10: This library is distributed in the hope that it will be useful,
11: but WITHOUT ANY WARRANTY; without even the implied warranty of
12: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13: Library General Public License for more details.
14:
15: You should have received a copy of the GNU Library General Public
16: License along with this library; if not, write to the Free
17: Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18:
19: Sam Lantinga
20: [email protected]
21: */
22:
23: #ifdef SAVE_RCSID
24: static char rcsid =
25: "@(#) $Id: SDL_joystick.h,v 1.1.1.1 2005/11/18 23:23:29 rswindell Exp $";
26: #endif
27:
28: /* Include file for SDL joystick event handling */
29:
30: #ifndef _SDL_joystick_h
31: #define _SDL_joystick_h
32:
33: #include "SDL_types.h"
34:
35: #include "begin_code.h"
36: /* Set up for C function definitions, even when using C++ */
37: #ifdef __cplusplus
38: extern "C" {
39: #endif
40:
41: /* In order to use these functions, SDL_Init() must have been called
42: with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system
43: for joysticks, and load appropriate drivers.
44: */
45:
46: /* The joystick structure used to identify an SDL joystick */
47: struct _SDL_Joystick;
48: typedef struct _SDL_Joystick SDL_Joystick;
49:
50:
51: /* Function prototypes */
52: /*
53: * Count the number of joysticks attached to the system
54: */
55: extern DECLSPEC int SDLCALL SDL_NumJoysticks(void);
56:
57: /*
58: * Get the implementation dependent name of a joystick.
59: * This can be called before any joysticks are opened.
60: * If no name can be found, this function returns NULL.
61: */
62: extern DECLSPEC const char * SDLCALL SDL_JoystickName(int device_index);
63:
64: /*
65: * Open a joystick for use - the index passed as an argument refers to
66: * the N'th joystick on the system. This index is the value which will
67: * identify this joystick in future joystick events.
68: *
69: * This function returns a joystick identifier, or NULL if an error occurred.
70: */
71: extern DECLSPEC SDL_Joystick * SDLCALL SDL_JoystickOpen(int device_index);
72:
73: /*
74: * Returns 1 if the joystick has been opened, or 0 if it has not.
75: */
76: extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index);
77:
78: /*
79: * Get the device index of an opened joystick.
80: */
81: extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick *joystick);
82:
83: /*
84: * Get the number of general axis controls on a joystick
85: */
86: extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
87:
88: /*
89: * Get the number of trackballs on a joystick
90: * Joystick trackballs have only relative motion events associated
91: * with them and their state cannot be polled.
92: */
93: extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
94:
95: /*
96: * Get the number of POV hats on a joystick
97: */
98: extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
99:
100: /*
101: * Get the number of buttons on a joystick
102: */
103: extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
104:
105: /*
106: * Update the current state of the open joysticks.
107: * This is called automatically by the event loop if any joystick
108: * events are enabled.
109: */
110: extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void);
111:
112: /*
113: * Enable/disable joystick event polling.
114: * If joystick events are disabled, you must call SDL_JoystickUpdate()
115: * yourself and check the state of the joystick when you want joystick
116: * information.
117: * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE.
118: */
119: extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
120:
121: /*
122: * Get the current state of an axis control on a joystick
123: * The state is a value ranging from -32768 to 32767.
124: * The axis indices start at index 0.
125: */
126: extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis);
127:
128: /*
129: * Get the current state of a POV hat on a joystick
130: * The return value is one of the following positions:
131: */
132: #define SDL_HAT_CENTERED 0x00
133: #define SDL_HAT_UP 0x01
134: #define SDL_HAT_RIGHT 0x02
135: #define SDL_HAT_DOWN 0x04
136: #define SDL_HAT_LEFT 0x08
137: #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP)
138: #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
139: #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
140: #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
141: /*
142: * The hat indices start at index 0.
143: */
144: extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick, int hat);
145:
146: /*
147: * Get the ball axis change since the last poll
148: * This returns 0, or -1 if you passed it invalid parameters.
149: * The ball indices start at index 0.
150: */
151: extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy);
152:
153: /*
154: * Get the current state of a button on a joystick
155: * The button indices start at index 0.
156: */
157: extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick, int button);
158:
159: /*
160: * Close a joystick previously opened with SDL_JoystickOpen()
161: */
162: extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
163:
164:
165: /* Ends C function definitions when using C++ */
166: #ifdef __cplusplus
167: }
168: #endif
169: #include "close_code.h"
170:
171: #endif /* _SDL_joystick_h */
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